Ads keep us online. Without them, we wouldn't exist. We don't have paywalls or sell mods - we never will. But every month we have large bills and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3

How to add foreground elements in Psych? - A Question for Friday Night Funkin'.

Question Answered but Unsolved

This Question has been answered but no solution has been chosen. You can still post your own answer to help the submitter.

I wanna have a foreground crowd!

I'm currently working on a 3 song mod, and for the last track I want to have characters in the foreground, similar to how Stress in the base game has the tankmen that watch you sing.  
(excuse me sounding like an idiot i know like, nothing about this) Only issue, I have no idea how to layer the assets for the foreground characters to the top of the scene. What's the easiest way to do this?
  • Quackerona avatar
    Quackerona Joined 1y ago
    fnf modding lmao Flag Affiliation: fnf modding lmao
    723 points Ranked 49,059th
    8 medals 1 rare
    • Returned 1000 times Medal icon
    • Returned 100 times Medal icon
    • One month a member Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • 5 posts awarded Exemplary Feedback Medal icon
    • 10 posts awarded Exemplary Feedback Medal icon
    4mo 4mo
    Guessing that your only issue here is to layer the characters and that you're using source code

    i want you to do the "add(Variable);" command AFTER the code where it added the main characters
    this will make your foreground characters layers on top of the main characters ingame like the top layer of tankmen in week 7

    you can also use this method to layer it anywhere you want

    if you're using Lua however then unfortunately idk,sorry
    (extremely sorry for the confusing instruction)
    Haxeflixel fanatics
    URL to post: