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I have managed to improve lighting in general. The lower floor rooms now look a bit different. Changed and optimized various textures. I solved a bot navigation problem by using extra brushes (theorycally bots can now use the vents). Added some details like wires, a water tank and more stuff. Now i use "func bomb target" to determine the bomb sites. Water dont have that weird brightness anymore.
Now there are vents wich can be used to get to the bombsite A (Upper roof room). Added various details like trashcans, windows, chairs, desks, computers and electronic devices. Tweaked all the bulbs and bulbs holders. Replaced some textures.
The sheet iron roof wil give some advantage to Counter-Terrorist team because terrorists usually get to the bombsite on the roof very quickly. Now CT's (Terrorists too if they are standing in CT spawn) have a fair enough view of anyone getting to the roof and therefore they can shoot them. Besides that, the roof looks better to me. The ramp wil make easier for the bots to get to the upper roof, besides that any CT (Player or Bot) that is going up in the ramp will be less likely to be killed by Terrorists than when there was a ladder. Flower pots will have plants eventually.