The Game Modding Community - Since 2001

info_lighting_relative (lighting origin hack) VMF

A Map Prefab for Source Engine

Updates

Update 1
  • Updated Screenshots
See comment area for ingame screenshots from a different map.
1y

A special way to only light a model and not the environment

This lets you light a prop_dynamic from a different light origin without affecting the environment around the model. Great for lighting up trees with many lights or doing manual light correction. 



 



Promotional Content

Files

Posts

Embed

Share banner
Image URL:
HTML embed code:
BB embed code:
Markdown embed code:

Credits

Original Authors
Bud Doug Lee
Original Author
Contributors
gtamike_TSGK
(Changed light colours and added 1 deathmatch spawn)
Special Thanks
http://www.halfwit-2.com
Original Source
Sign up to access this!
Sign up to access this!
Sign up to access this!
Sign up to access this!

Category

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Share on Google+

Stats

  • 99 Downloads
  • 1,777 Views
  • 3 Posts
  • 1y Submitted
  • 1y Modified
  • 1y Updated

Scores

  • Not yet rated
Sign up to access this!

Greetings! Mascot

GameBanana is one of the oldest mod sites on the net. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation - send modders points.
  • Post: Give modders your thoughts on their work.
  • Vote: Help your favorite modders win monthly awards.
  • Rate: Rate mods and help them stand out.
  • Flag: Alert moderators and warn members of problems with mods.
  • Watch: Get notified when mods are updated.

Stop Lurking! Sign up now!

Already a Bananite? Login

bcp.crwdcntrl.net tracking pixel