Posted by Jesse V92That's the plan, just gotta get some free time first.
How about a compromise? You include the version that's brushes as well as an example version that is models.
Don't take anything I've said negatively, this is a pretty damn good prefab nonetheless and I understand your point of view about wanting the user to have choice.
Posted by Jesse V92The brush count isn't too extreme, or at least in this demo compared to most. I'm quite aware that most of this would be more efficient and resourceful if it were to be converted to props. I designed it with the intentions of allowing people the ability of massive modification.
It looks great, but my concern is what kind of impact this has on the brush counts.
Some of this would be better off converted via 3DS Max or Propper into meshes to avoid excessive use of the limits.
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