CSS Health Kits from HL2

A Map Prefab for Counter-Strike: Source

Healtkits from hl2 for css

Hello. ========== These prefabs are made by DomiTibingen-_- Feel free to use them in any map or video, but please credit me. :) ;) Usage: Small health vial adds 10HP Healt kit adds 25HP Health charger adds 2HP cont. Instructions: Place the prefab files in your ....CounterStrike:Source/bin/prefabs folder. :) EDIT ======== Changed collision and added button on charger.
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  • Syntox avatar
    Syntox username pic Joined 8y ago
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    3y
    > **Posted by DomiTibingen** > > > **Posted by Syntox** > > > > > **Posted by DomiTibingen** > > > > > > > **Posted by MatiasKiller21** > > > > > > > > Please edit the small and large health kit entities to have no collisiones. But everything else is fine. > > > > > > I will. :) Thank you. > > > > Hey, I was bored and i added Sounds and a Button > > _["momentary-rot-button" ( holding the 'use' key )]_ > > for the charger , maybe you look inside my bsp/vmf ......i also tried adding a function that only low health player can use the medkit, but i found out that my method only works for hl2 and gmod but not for cs:s( i was using "logic_playerproxy") > > > > Download: > > http://www.file-upload.net/download-10944135/health_kits.zip.html > > Hey...nice :) I tried to add sound but looks like my ambient generic it's not working :/ > I'll fix that and credit you too for this prefab... if you allow :) Would be nice if you add sounds.
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    DomiTibingen Joined 6y ago
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    3y
    > **Posted by Syntox** > > > **Posted by DomiTibingen** > > > > > **Posted by MatiasKiller21** > > > > > > Please edit the small and large health kit entities to have no collisiones. But everything else is fine. > > > > I will. :) Thank you. > > Hey, I was bored and i added Sounds and a Button > _["momentary-rot-button" ( holding the 'use' key )]_ > for the charger , maybe you look inside my bsp/vmf ......i also tried adding a function that only low health player can use the medkit, but i found out that my method only works for hl2 and gmod but not for cs:s( i was using "logic_playerproxy") > > Download: > http://www.file-upload.net/download-10944135/health_kits.zip.html Hey...nice :) I tried to add sound but looks like my ambient generic it's not working :/ I'll fix that and credit you too for this prefab... if you allow :)
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    DomiTibingen Joined 6y ago
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    3y
    > **Posted by LaBello** > > Good to see you active again! Any new foliage models coming up...? > > ;) Soon... I'm working so i had no time for that :S But I'll be back. :D :D
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    DomiTibingen Joined 6y ago
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    > **Posted by CS PRO** > > Good .. You must credit Valve as well (Original Model and Texture cuz it's the same Health kits of HL2) Right. :) I'll do.
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    3y
    > **Posted by DomiTibingen** > > > **Posted by MatiasKiller21** > > > > Please edit the small and large health kit entities to have no collisiones. But everything else is fine. > > I will. :) Thank you. Hey, I was bored and i added Sounds and a Button _["momentary-rot-button" ( holding the 'use' key )]_ for the charger , maybe you look inside my bsp/vmf ......i also tried adding a function that only low health player can use the medkit, but i found out that my method only works for hl2 and gmod but not for cs:s( i was using "logic_playerproxy") Download: http://www.file-upload.net/download-10944135/health_kits.zip.html
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    3y
    Good to see you active again! Any new foliage models coming up...? ;)
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    3y
    Good .. You must credit Valve as well (Original Model and Texture cuz it's the same Health kits of HL2)
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    > **Posted by MatiasKiller21** > > Please edit the small and large health kit entities to have no collisiones. But everything else is fine. I will. :) Thank you.
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    Please edit the small and large health kit entities to have no collisiones. But everything else is fine.

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DomiTibingen
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Valve
Valve
Original models and everything.
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