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Capture The Flag gameplay

A Map Prefab for Counter-Strike: Global Offensive

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Easy prefab to use my Vscripted CTF gameplay

I've finally gotten around to release this as an easy to use prefab after the enthusiasm my FacingWorlds map received. This prefab will make it very easy for mappers to make their map work with the capture the flag gameplay. This gamemode is written in Vscript. If the matter is too complex I suggest you do not try to modify it and use it as shown in the Facing Worlds example map ([http://steamcommunity.com/sharedfiles/filedetails/?id=204941615](http://steamcommunity.com/sharedfiles/filedetails/?id=204941615 "http://steamcommunity.com/sharedfiles/filedetails/?id=204941615")). There's quite a few options you can alter in the Vscript such as: - Using the scoreboard (func_brush) or not - Giving players/teams money per flag capture - The range in which the flag can be returned - The time after which a dropped flag is automatically returned etc. The more knowledge you have of programming, the more you can do. I basically wrote 95% of the gameplay in a single weekend, don't blame me if the code isn't neat enough :)

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  • MossZZ avatar
    MossZZ Joined 6y ago
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    will the bots work in this mod???
    they will also aim to capture the flag instead of only shoot others ?
    Bananite
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  • Matr!X7689 avatar
    Matr!X7689 Joined 8y ago
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    access_time 4y
    Well made mate! I assure you, it still works :)
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  • SpherixNL avatar
    SpherixNL Joined 6y ago
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    > **Posted by squeezit** > you might wanna credit Valve for those flag models since those are from tfc Ah, I wasn't aware, should I not credit them for the game, player models, textures and whatnot as well then?
    Mapper
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  • Squeezit avatar
    Squeezit username pic Joined 10y ago
    WURKIN
    Sixth Dimension Flag Affiliation: Sixth Dimension
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    Squeezit avatar
    Squeezit
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    access_time 6y
    you might wanna credit Valve for those flag models since those are from tfc
     avatar
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TopHATTwaffle
TopHATTwaffle Joined 13y ago
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SpherixNL Joined 6y ago
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