I was reworking my Blood Gultch map for TF2 and decided to remake these bases as the old ones were a bit scuzzy, just thought I'd share them with y'all on the off chance you'll find a use for them =) The bases (theres a red and blue version included) you will find in the file have not been 'fully' optimized; i have the nodraw on all non-visible surfaces, but i have not func_detailed anything as different people like to do that differently, and its easier to work with things as simple brushes if any changes are desired. there is a trigger in place for the teleporters, along with a brush behind it for the animated teleporter texture (i just threw a waterfall texture on it for default). These have been textured for TF2 but of course can be used in any HL2 mod, you'll just need to take a few moments and re-texture them. Please note that all the brushes on the bases are currently grouped together to make them easier to move, select a base and pres ctrl-u to break them down to individual parts (lights, shields, models, ext are individually grouped as well). Looking for the finished map?
TF2 CTF Version available here
TF2 Arena version available hereGive credit where credit it due, please add Burnfingers in the Authors > Contributors section if you use this prefab.
Please visit Clan 5k3's studio for more Halo prefabs and materials.