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breakable door v2

A Map Prefab for Counter-Strike: Source

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The v2 of my door you can break inside the door and I fix the func_physbox_multiplayer...

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  • xxXAcePilotXxx avatar
    xxXAcePilotXxx Joined 10y ago
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    I know that lol. Just the current makes it look sorta dull on that lighting/fullbright.
    Oh crap!!!!!!!!! avatar
    Mantra
    Oh crap!!!!!!!!!
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  • esquenoas avatar
    esquenoas Joined 11y ago
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    Posted by xxXAcePilotXxx Here is a idea make the door with different textures.
    Anyone can change the texture is to easy..
    I don't know mapping
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  • xxXAcePilotXxx avatar
    xxXAcePilotXxx Joined 10y ago
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    Here is a idea make the door with different textures.
    Oh crap!!!!!!!!! avatar
    Mantra
    Oh crap!!!!!!!!!
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    marioisahero Joined 10y ago
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    Pros: ES muy buena Cons: nose
    Bananite
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    esquenoas Joined 11y ago
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    Posted by kommandojoe Pros: Quite awesome! Had a spot of fun playing with this. I love the combination of three ways to pass the door: Open, Shoot the hinges, blow up :). While DMM doors have been done (and just recently here too!) this takes it to another level. Cons: Not to many, mostly engine errors if you ask me, or require an elaborate work around. Firstly, the door is made of rather hefty pieces (though this is just an example so i don't see it acting as a huge down fall), it also requires some effort to break a chuck, making it pointless to do so since opening and hinge-busting is fast and easy. Also, one the door is grounded (hinges removed) it still makes a door sound when interacted with. And has some physics glitches with the player if a chuck is broken (while grounded.) Improvements: Really, i see no need to improve! Shows a lot of cool possibility's all in one package. Notes: not much, hope to see more crazy and creative contraptions from you in the future...
    Very thank you, I know what the physics can be a little sh*t, I go to do more versions and more stuff what can break :D, if like give me more ideas or anything say me... Salutes, esquenoas.
    I don't know mapping
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  • kommandojoe avatar
    kommandojoe Joined 11y ago
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    Pros: Quite awesome! Had a spot of fun playing with this. I love the combination of three ways to pass the door: Open, Shoot the hinges, blow up :). While DMM doors have been done (and just recently here too!) this takes it to another level. Cons: Not to many, mostly engine errors if you ask me, or require an elaborate work around. Firstly, the door is made of rather hefty pieces (though this is just an example so i don't see it acting as a huge down fall), it also requires some effort to break a chuck, making it pointless to do so since opening and hinge-busting is fast and easy. Also, one the door is grounded (hinges removed) it still makes a door sound when interacted with. And has some physics glitches with the player if a chuck is broken (while grounded.) Improvements: Really, i see no need to improve! Shows a lot of cool possibility's all in one package. Notes: not much, hope to see more crazy and creative contraptions from you in the future...
    Show no cowardness.Stand and f
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esquenoas
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esquenoas
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