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This is the collection of entities used that makes the 5CP tug-o-war payload gametype possible in pl_waste.
All you really need to do is lay down the track paths that go between the points. Merely connect your path tracks to the ones included in the prefab and your payload should work perfectly.
Seems cool. i personally prob couldnt figure out how to fix up a pl map at all. seems a bit too complicated for me. i find myself going to the sdk website for pl help. too many steps n crap. w/e great prefab helps alot