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JurassicLife SourceEngine HL2

A Position Available


Additional info 11mo
  • Addition Available modeler positions with additional specifications.
Even though this post may have the state "expired" we may still have positions to fill. (Expiration happens automatically)
So you're welcome to contact me if you are interested.

Hi everyone!

I'm looking for people interested in finalizing a project named Jurassic Life, on the Source Engine (HL2 modification). It's loosely based on the Jurassic Park universe where you play as Robert Muldoon. Project was in development for several years on and off. 2013-2014 we came almost to a complete stop due to personal reasons and some other factors. Now hoping to not get extinct and finish what was started.

Several of our past members have no time for JL so right now we are not even a hand full of people on the project.

These are the minimum skills we are looking for if you would like to join the project.

1a. Modeler & animator (humans and/or animals/dinosaurs, weapons):
  • Experienced with Source Engine modeling, texturing, animation and rigging.
  • Familiar with QC files (Compiling models and setting up Sequences, $ikchain, collision for animated models like NPCs etc)

1b. Modeler (humans and/or animals/dinosaurs, weapons):
  • Experienced with Source Engine modeling, texturing
  • Familiar with QC files (Compiling models)

1c. Modeler (static props/physics props):
  • Experienced with Source Engine modeling, texturing
  • Familiar with QC files (Compiling models)

At later time we will need help from voice actors and possibly another coder.

2. Voice actor - male and female.

Some initial info. If you can do Ray Arnold, Robert Muldoon e.g. let me know and we contact you later.

3. Coder:

  • Experienced with working with Source Engine
  • C++
  • Entity/NPC creation
  • Compiling necessary .dlls e.t.c.

    *If possible LUA (I believe LUA was used for interaction with items in game and possibly inventory)

    *If possible – custom shader creation

Additional code info:

So our code (custom entities and other functionality) broke in a Source Engine branch transition. We hope to find someone that can restore it.

Status of project:

- We have a game story script that is basically 95% done. Not many additions needed. So our path is clear.

- We only need one more level (final level). Other levels are being finalized at around 90%.

- We still need to make the scripted sequences which a present team member will handle when our NPCs are ready.

I myself have been one of two project leaders, modeler, texturer, animator and level designer among other things. My task will be to finish what's left to do in various levels that are WIP, possibly make some models and guide you through the project.

(Note: We do not pay for the work. All past members contributed work for free and the mod will be free for download)

Here are some screenshots from the project. Let me know if you are interested! :)

JL Junly update Mountains Velociraptor's Pen Explorer vehicles Raptors invades the Visitor Center

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taurus avatar
taurus Joined 7y ago
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