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Would CS's "Dust2" make a good QL map? - A Poll for GameBanana

I was thinking about porting Counter-strike's de_Dust2 into Quake Live as a Duel map, and was wondering if any changes to the layout would need to be made.

If you have ideas for improvements please vote "no" and comment your ideas. I'm just starting to learn GTKRadiant.
Choice Votes
No (state why in the comments) 100% (3)
Yes! 0
  • Alfa1337 avatar
    Alfa1337 Joined 14y ago
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    Though never played both Quake and UT, they are similar.

    CS maps lacks verticality (not a word though), even maps like Vertigo, it's mostly '2D'.
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    Reapper Joined 1y ago
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    I'm more in the middle since I have never played Quake Live before. But I will warn you as a GTKRadiant user myself that you should make sure that you don't have too many textures to cache. GTKRadiant loads texture dictionary at the speed of a snail. It doesn't happen if you're careful, but I know it happens a lot with me and using GTKRadiant with Half-Life. You might be lucky though.
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    you monster avatar
    you monster
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