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This is a very basic deathrun map. It currently has very few textures, a small amount of custom assets, and only 1 minigame. The upside to all of this is that this isn't a generic meme map. The traps are all designed to require some thought to pass. There are no RNG doors, no earrape with funny image and death by some invisible force, and no sacrifice traps.
I get that here, server operators are reading to see what's so special about this map. As stated, there's no short lived meme, or special feature. This is a deathrun map with basic deathrun traps. The traps aren't instant death, and they're actual traps that require thought and skill to evade.
And yes everything is dev textures. I might texture it in the future, but right now, this just exists as what I consider to be a good example of what deathrun really can be, rather than having multiple clones of the same annoying format.
There's an automode, and a super automode. The super automode has a minigame at the end. The difference between the two modes are that super automode is harder than regular automode. Super automode can only be unlocked after regular automode has been beaten in the previous round.
Depending on the success of this map, I might update it, but for now, it's just a nice simple deathrun map. I hope you enjoy.
Final note: the current version is Beta 1. I'd like some feedback, so running it on a Deathrun server (if you own one) would be much appreciated.