Discussions

  • 54minby ElektroMod avatar
    ElektroMod
    in
    Model
    Hedgehog
    Even though is not perfect, for me this shows a big step in your modeler career.
    take diz
  • Im late but oh well, so to start off, looking pretty good, however you may want to look into some parts.

    Mesh optimization, mainly on the bottom of your axe's handle and the top, try welding some of the vertices together. larger round areas do need more edges to define the curve well (but don't overkill it), but when that curve gets really small, you will be left with a lot of useless vertices piled up together, weld some of those piled up ones together and you'll get a much more optimized mesh. You could also work on your overall optimization of the meshes, you don't always need way too many vertices to define a shape well.

    Texturing, well i spot with my eye a UV seam on top of the wooden handle, the black lines. try to "bleed" your UV ilands on the texture a little bit so you can avoid this issue. you should try to hide the seams, because if you're using a wood texture from google its most likely not gonna tile properly, and if you have your object split into multiple bits, you'll get an odd "cut' of the material in the middle of the mesh. 

    Overall your textures need a bit more definition, i can only see two simple textures slapped onto the mesh, there are many tutorials for normal maps, diffuse textures, etc around Gamebanana, or even Youtube, you could catch a tip or two from those. but in the end its a good start.
  • 3hrby Bloody Death Skull avatar
    Bloody Death Skull
    in
    Model
    BDS´s & Y5´s Ak47
    Anyway You Couldnt Rate This Right?
  • 7hrby Bloody Death Skull avatar
    Bloody Death Skull
    in
    Model
    Silencer
    Thank You!! <3 <3
    This Is The Way That I Should Start to Make Textures This Year Damn it :/
  • 7hrby Bloody Death Skull avatar
    Bloody Death Skull
    in
    Model
    Y5S In BDS Textures :D
    But That Gold And Candy Apple Its Just A Shading Effect :/ XD

    Anyway I am Working In The Real Textures...

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