Something I made while my internet was out.
These are two cheap (low poly) mug models. One has three gibs, the other has 8 (w0w). I included cheap phys model geometry for the blue mug. Mug_02 has alternate texture removing the lousy office humour. I can't be bothered to go through and list the tricount for each anything (sorry), but they are pretty inexpensive. 512x512 PNG albedo only. I kind of hacked the archive/exports together so the .blends might reference unused textures. Scaling everything up by 2 should make them a good size for Source games, compared to the included mug models. .BLEND and .OBJ
I feel bad dropping this here with all of the high quality subs lol