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When I first tried, I tho I did everything the right way.. but the result came out baaad.
I quit (for 1-1,5 years) and raged every time I tried later on. But when I asked my friends how to do it.. I saw what I did wrong.
But it's so much fun to actually compile something :D Especially your own work. There's a lot of people missing the excitement in this :D
But I'll teach you with my part 3 :o
And part 3 right after that.
-Idle, hand wrap (again.. yes :P)
-Reload(s), Draw(s).. so on.
-Compile/Decompile and fixing up some errors if you get errors while trying to compile.
-Fixing textures, assigning, actually everything you need to know to give compiling a shot.