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Bower Ranger!

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Bower Ranger! username pic Joined 11y ago
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Bower Ranger! avatar
Bower Ranger!
FPSBananna's Resident Jesus.

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November 8, 2008 08:42:14 PM
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11y

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  • :. Steve-o .: avatar
    :. Steve-o .: Joined 12y ago
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    access_time 10y
    Hey B.R. I'm now giving the mod team access to the Subversion Repository (where all the mod content is kept). So, in order to get access to the mod data, you'll need to download and install TortoiseSVN, and then you'll need to create an account on Origo. Then, please give me your username for Origo, so I can allow you to access the mod content, and I'll tell you what to do from there.
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  • ManTuna avatar
    ManTuna username pic Joined 13y ago
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    access_time 10y
    Yeah, that's why i was asking about your version of max. I wanted to show you what i was talking about with the boltpull and the magout. :P
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    Mantra
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  • ManTuna avatar
    ManTuna username pic Joined 13y ago
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    access_time 10y
    Nah, i still use 8 :/
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    Mantra
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    ManTuna username pic Joined 13y ago
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    access_time 10y
    Which version of max are you using? it's kinda hard for me to explain my improvements :P i was going to see if i can open your max file and show you.
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    Mantra
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    ManTuna username pic Joined 13y ago
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    access_time 10y
    Nice improvement. couple of other things: maybe have the hand not 'travel' so much when it is going for the old mag, for the magout. have the hand move in a little closer. also, the boltpull; I think it does need a couple of more frames for the intial pull.. right now it seems too quick. Have the player pull the bolt and have it back all the way for a couple of frames, and then recoil forward. Same with the left hand, cause right now it seems like it's getting pulled a quarter of the way back. just imo.
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    Mantra
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  • ManTuna avatar
    ManTuna username pic Joined 13y ago
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    access_time 10y
    Anytime ;) it does look a lot better than before, you are improving. and yeah you will notice a lot of small things like what i mentioned the more you animate. :P
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    Mantra
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  • ManTuna avatar
    ManTuna username pic Joined 13y ago
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    access_time 10y
    Hey, looks like a good start. i'd have the left hand on the magazine for a couple of more frames when taking it out, same for the magin. Cause it looks like as soon as the mag is inserted, the left hand jerks away from the mag. I'm assuming you'll do finger movement later, but for the boltpull it needs to move back a lot more. It looks as though it barely moves back. When returned to idle the left hand shouldn't be rotated all the way before it gets to the gun, kinda have it rotate and move consistently, not "rotate 180 degrees then move" if that makes sense. :P you could probably have the left hand return to idle a lot faster as well. Like have the hand back under the gun about 5 frames faster so the rest of the animation is the player adjusting into position.
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    Mantra
    I make shit move
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  • :. Steve-o .: avatar
    :. Steve-o .: Joined 12y ago
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    Lines Here you go. I've already given these lines to another Voice actor, but I'll just use them for a different character, so we get a variety :)
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  • :. Steve-o .: avatar
    :. Steve-o .: Joined 12y ago
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    Hmm, I had already set the board to allow everybody to see and add to it. I've re-applyed those options just now, so it may work. I did however, have difficulty adding the forum module to the mod, so it may be an Fpsb problem :\ Thanks for letting me know anyway; wondered why I didn't have any posts there :P
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  • Bower Ranger! avatar
    Bower Ranger! username pic Joined 11y ago
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    access_time 10y
    Hooray, acid milk medal!
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    Mantra
    FPSBananna's Resident Jesus.
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