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solid_snake_glenn

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solid_snake_glenn Joined 13y ago
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757 points Ranked 43,938th

solid_snake_glenn
Bananite
  • #419591 ID Number
  • April 27, 2008 Join Date

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757 Ranked 43,937th Dropped 7 ranks overnight
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  • Hello there. I'm one of the mappers for Sassilization, a widely popular RTS gamemode on Garry's Mod. Beside our Lounge and Sassilization servers, we also have a Deathrun server, where we happen to play your map quite frequently. Now, let me cut to the chase: There is several problems with your map we are having in Garry's Mod: 1. Since we use a custom coded SMG weapon on the server, all M3 shotguns in maps automatically get replaced by the Sass SMG. This means that in your map, all the 28 weapons at the end become custom SMGs. Seeing how linear your map is, people tend to get severe FPS lag issues when they look towards the end, as all of the Sass SMGs use custom particle scripts. A way of solving this would be to only have one _weapon-m3_ entity at the end. Since the SMG can be picked up by people indefinitely, there's no reason whatsoever to have the plethora of weapons that are currently present; there only needs to be one. 2. Another issue that's driving us mad is the fact that people can actually control the speed of _func-tanktrains_ in the map by holding E and pressing W or S. The reason why this happens in GMod, and not in CS:S, is that GMod inherits the _CFuncTankTrain_ class directly from HL2, where this feature is used prominently in single player missions. This problem could be corrected simply by checking the _No User Control_ flag on the "Trap5-train", "Trap9a-train", "Trap9b-train", and "Trap9c-train" entities. Now, I've managed to fix these two problems myself by using Entspy to remove the excess shotguns, and change the _spawnflags_ keyvalue of the _func-tanktrains_ to "2", but I need help with this last one: 3. Players can jump on the sides of the frame of the laser trap (trap #5), thus completely circumventing it. I've tried fixing this by making the brushes of the frame _func-illusionarys_ through Entspy, but since they are tied to the world, and not to any entities, I couldn't edit them. This is why I needed to contact you: In order to make the laser frame non-collidable, I need to edit it through Hammer. So, I'm hereby asking you to give me the original VMF, so I can correct these issues properly. The name of the edited map will be "deathrun-warehouse-final-2-gm", where the "-gm" stands for Garry's Mod. You would, of course, be fully credited. I, along with the whole Sassilization community, would be infinitely grateful if you could do us the pleasure of allowing us to fix your map, so everyone can have a great time on it. Thanks in advance. With kind regards, Mozartkugeln and the Sassilization team
    They're tasty!
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  • mench45 avatar
    mench45 Joined 11y ago
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    11y
    Post new fix update messed it up again.
    Bananite
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  • NicklasNW avatar
    NicklasNW Joined 11y ago
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    11y
    Hey do you know how to make a driveable boat ofcourse you do.. But do you have any tutorial? You made one in mg_piratewars and i need for my tb_islands..
    Bananite
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  • Wind1e666 avatar
    Wind1e666 Joined 11y ago
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    11y
    On piratewars the cannon balls just go straight, how do i make then go down when shot??
    Save the Whales, Kill the fat
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  • perkz360 avatar
    perkz360 Joined 12y ago
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    12y
    On Mg_maze, how did you force the Player to have the birds eye view ?
    Bananite
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  • Knuppel avatar
    Knuppel Joined 12y ago
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    12y
    Hi, could you maybe let me know how you made the trigger function (where the nade triggers an effect) on your mg_precision map? i could really use this for a ctf_map im making :) thanks
    Bananite
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  • How to leave a canon in piratewars?
    Bananite
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  • How to leave a canon in mg_piratewars?
    Bananite
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  • Klingstuh avatar
    Klingstuh Joined 14y ago
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    31,986 points Ranked 156th
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    12y
    Posted by viggotheman Hey i have download this map mg_xmas_piratewars can't make the boat work i press the buttom e then the boat start and i get stuck in the air and fall into the water what can i do ?
    You gotta have the right phys settings on your server. I dunno if this works, but try: Sv_bouce 10000
    You would...
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  • viggotheman avatar
    viggotheman Joined 12y ago
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    12y
    Hey i have download this map mg_xmas_piratewars can't make the boat work i press the buttom e then the boat start and i get stuck in the air and fall into the water what can i do ?
    Bananite
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