midkay

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midkay Joined 11y ago
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118 points Ranked 28002nd

midkay
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8y @ Maps > Half-Life 2: Deathmatch > Deathmatch > dm_residential_b3 > Screens

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118 Ranked 28001st Dropped 11 ranks overnight

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221335
Join Date
July 6, 2007 07:34:54 AM
Account Age
11y

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  • VeLeRoN avatar
    VeLeRoN Joined 11y ago
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    106 points Ranked 29970th
    11y
    Thank YOU! Your map is really gorgeous! :) I have spent some time wandering over the map and I think it is almost impeccable and exactly what hl2dm community needs. I am pretty sure that the final version will be even more spectacular than this one :). There are some tiny bits of the map which in my opinion might look better if you change them: 1. Those numerous cracks in the walls which are not that realistic (I am telling you this because the rest of the map, as a whole, is very realistic ) - they look quite the same, and it is difficult to understand why all the lampposts/lamps are intact while there are these major destructions... 2. There is not one quiet place in the map which is a bit wierd. 3. Although HDR is well implemented, I would consider adding darker and lighter areas so players can fully appreciate HDR effects. It is important to keep it well lit though, as too many players complain when a map appears to be dark or has too many dark areas. 4. There is a trainstation/railroad near the area, why not try to develop it even further, getting rid of those building without windows which you use, basically, as a background. These are just my thoughts, although I am in no position to comment on a map of this quality. Eager to see the final version!
    What-eva…I do what I want!
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SubmissionStatsCategorySubmitter dm_residential_b3 11y Half-Life 2: Deathmatch icon  avatar
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midkay
dm_residential_b2 11y Half-Life 2: Deathmatch icon  avatar
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midkay
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