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{UR}*)Alien(

{UR}*)Alien( avatar
{UR}*)Alien( Joined 4y ago
Offline
503 points Ranked 45868th

{UR}*)Alien(
Bananite
  • #1467286 ID Number
  • April 21, 2016 Join Date

Online Status

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3y @ Homepage

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Medals

  • Submitted 5 Maps
    Normal Medal
    Submitted 5 Maps
  • 6 months a member
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    6 months a member
  • Returned 100 times
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    Returned 100 times
  • One month a member
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    One month a member

Points

503 Ranked 45867th
SubmissionStatsCategorySubmitter God Forsaken [ II ] access_time 4y refresh 3y Unreal Tournament 2004 icon DM-Lego-GardenOfStone : Gold Edition access_time 4y refresh 4y Unreal Tournament 2004 icon Godforsaken access_time 4y refresh 4y Unreal Tournament 2004 icon DM-Face-II-Face access_time 4y Unreal Tournament 2004 icon DM-[M]Circulation-[2] access_time 4y Unreal Tournament 2004 icon DM-Arachi-[3] access_time 4y Unreal Tournament 2004 icon DM-[M]Seeing-Red access_time 4y Unreal Tournament 2004 icon

Messages

  • {UR}*)Alien( avatar
    {UR}*)Alien( Joined 4y ago
    Offline
    503 points Ranked 45868th
    access_time 3y
    By the way! If you get your kicks out of UT04 for the right reasons like me.. have my server in your favorites list. It has been painstakingly put together for the people that miss what was great about the early days. This game's all about variety. That's what made it great. All the variety it came with at release combined with a record amount of quality, community-made content...... I've spent hundreds of hours mashing the best of this together for you to make each game-type as entertaining as possible. No matter what gets you your fix, it's here. Support my revolution. Let's get people away from playing the same things over and over.

    Unreal Revolution has 18 options configured for you with loads of carefully chosen maps to choose from. Once you've familiarized yourself with this place, everywhere else will be intolerably boring.

    Add this server IP to your favorites!
    72.5.102.25:7777
    Bananite
    URL to post:
  • {UR}*)Alien( avatar
    {UR}*)Alien( Joined 4y ago
    Offline
    503 points Ranked 45868th
    access_time 3y
    If anyone's wondering about my update on Godforsaken[II] about the release of my next project... What's been happening is that I keep raising the bar for myself after I've reached the one I set for release. The light at the end of the tunnel has gotten further away multiple times. This is a great thing. It has been super overwhelming. I know I've said it before, but I really believe this one will be the proudest work of my life. It's a special release. This is the one to say goodbye to Unreal Engine 2 and mapping for UT2004 before I move on to fully committing myself to Unreal Engine 4. It's shaping up to be over 200mb at release and will be using between 8,000 - 10,000 shapes. Not to worry; Though this will likely not be for low end rigs, I am placing loads of attention on optimizing this. I could have released this in versions. I want to drop it all at once. It's now an Assault map that will take you through the mother-ship and to the outside.
    Bananite
    URL to post: