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Xyius

Xyius avatar
Xyius Joined 13y ago
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7,888 points Ranked 786th

Xyius
  • #131994 ID Number
  • August 1, 2006 Join Date

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7,888 Ranked 786th Climbed 1 ranks overnight 8 points behind the_kyom

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SubmissionStatsCategorySubmitter cs_scarlet access_time 7y Counter-Strike: Global Offensive icon de_slums access_time 7y Counter-Strike: Global Offensive icon dm-cylinarea access_time 12y Unreal Tournament 3 icon cs_fisheyes access_time 13y Counter-Strike: Source icon Raising Decal Map limit access_time 13y Counter-Strike: Source icon ClockTower Sound access_time 13y Counter-Strike: Source icon Where do I find downloaded maps? access_time 13y Unreal Tournament 2004 icon Weirdest problem I have ever had access_time 13y Counter-Strike: Source icon Phys_ballsocket will not work access_time 13y Counter-Strike: Source icon Exporting a v_model into CSS access_time 13y Counter-Strike: Source icon dm_trainyard access_time 13y Half-Life 2: Deathmatch icon de_trainstation access_time 13y Counter-Strike: Source icon

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  • Xyius avatar
    Xyius Joined 13y ago
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    > **Posted by Teh Snake** > Impressive work on maps. Well done Thanks a lot! :D
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  • Teh Snake avatar
    Teh Snake username pic Joined 13y ago
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    586 Studios Flag Affiliation: 586 Studios
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    Teh Snake avatar
    Teh Snake
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    Impressive work on maps. Well done
    • Agree x 1
    Bruh avatar
    Mantra
    Bruh
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  • USF|Jack avatar
    USF|Jack Joined 8y ago
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    Pity! But I still hope you will find some day a little hour to fix it as they don't need a major rework rather a fix of the little fatal issues that makes them not applicable at the moment. Would be a pity for the plenty of hours you spent for them and now the maps are not playable. Anyway, thx for response!
    Savvy?
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  • Xyius avatar
    Xyius Joined 13y ago
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    > **Posted by USF|Jack** > Hey there! I love your cs:s maps and working on a major map-server project. Is there any chance that u fix the issues with de_fisheyes and de_trainstation? Regards Thanks for the complement! :D! Unfortunately I do not plan to modify the CS:S maps I made in the past. I made them YEARS ago and I wouldn't have the inspiration to go back and fix them up. If anything I would port them over to CS:GO since I do not plan to map for CS:S anymore.
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  • USF|Jack avatar
    USF|Jack Joined 8y ago
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    Hey there! I love your cs:s maps and working on a major map-server project. Is there any chance that u fix the issues with de_fisheyes and de_trainstation? Regards
    Savvy?
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  • Xyius avatar
    Xyius Joined 13y ago
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    I actually just used that in the latest map for the mod. THe light was shining through the roof because it was a model and I used that so it didn't look like the light was coming from nowhere. But thanks for the comments. :)
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  • Logan Dougall avatar
    Logan Dougall username pic Joined 14y ago
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    Half Life Storm Flag Affiliation: Half Life Storm
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    Logan Dougall avatar
    Logan Dougall
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    I'm still very impressed with your work there, Noticed your also working on a promising mod as well, screens make it look great and first thing that came to mind was, hey, people using the texture align tool :P not often around here sadly. Anyways, I also used something I remembered from your map in a recent tools texture tutorial, about recreating shadows by hand to give better effects/moody rooms. if your interested, feel free just to browse through the screenshots quickly in the tutorial.
    Using Tool Textures - Prt 2
    Structural Designer / Dad :)
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  • Xyius avatar
    Xyius Joined 13y ago
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    Well for the moment we are trying to keep it me and my brother only. Also we wont be using any character models from HL2. We are trying to keep it so much NOT like HL2 so it has a different feel when playing, and doesnt feel like the same thing over and over again. But I appreciate the offer. :)
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  • MrTaterz avatar
    MrTaterz Joined 13y ago
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    Hey Is it ok if I add textures for your game? (I could add camoflauge to combine soldiers)
    Groovy. -Ash, from Evil Dead avatar
    Mantra
    Groovy. -Ash, from Evil Dead
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  • Xyius avatar
    Xyius Joined 13y ago
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    Sure go right ahead :)
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