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Ok, however take a look on my last WIP, check the model references, keep an eye on my low-poly and hi-poly, as you can see, i deleted those grooves on the magazine of my low-poly, and when you bake it, you have it like the hi-poly.
In black, remove that inset.
In green, once the inset is removed, connect those vertex as i did.
In red, select all that faces and click autosmooth.
In that way, you can have a nice smooth on rounded shapes,do the same with circle [Ring] selections.