The Game Modding Community - Since 2001

Download : Portal: Skyline

A Map for Portal

Archive Contents

  • portalskyline-101.7z Contains 397 files & 67 directories Raw file list
    • PortalSkyline/
      • GameInfo.txt
      • cfg/
        • autoexec.cfg
        • chapter1.cfg
      • maps/
        • Skyline.bns
        • graphs/
          • skyline.ain
          • skylinebackground.ain
          • skylinecredits.ain
        • skyline.bsp
        • skylinebackground.bsp
        • skylinecredits.bsp
      • materials/
        • advchmb_02_01_CONTEST/
          • advanced_chambersigns/
            • hub02_chmb01.vmt
            • hub02_chmb01.vtf
          • credits/
            • skyline_credits_1.vmt
            • skyline_credits_1.vtf
            • skyline_credits_2.vmt
            • skyline_credits_2.vtf
          • effects/
            • chromakey.vmt
            • chromakey.vtf
            • clouds_1.vmt
            • clouds_1.vtf
            • clouds_1_fade.vmt
            • clouds_1_fade.vtf
            • clouds_1_sunlight.vmt
            • fakeships_a.vmt
            • fakeships_a.vtf
            • fakeships_explode.vmt
            • fakeships_explode.vtf
            • panoramicview.vmt
            • panoramicview.vtf
            • skybox_vaults.vmt
            • skybox_vaults.vtf
            • whiteout.vmt
            • whiteout.vtf
          • glass/
            • shatteringglass.vmt
          • indicators/
            • airlock_indicator.vmt
            • airlock_indicator.vtf
          • metal/
            • metalwall_combinecore01a.vmt
            • metalwall_combinecore01a.vtf
            • metalwall_combinecore01a_normal.vtf
            • metalwall_combinecore03a.vmt
            • metalwall_combinecore04a.vtf
          • nature/
            • escape_vista_01.vmt
            • escape_vista_02.vmt
          • plastic/
            • noportal/
              • plastic_light001b.vmt
              • plastic_light002a.vmt
              • plastic_light002b.vmt
              • plastic_light002c.vmt
              • plasticwall001a.vmt
              • plasticwall001b.vmt
              • plasticwall002a.vmt
              • plasticwall003a.vmt
              • plasticwall004a.vmt
            • plasticwall004b.vmt
            • plasticwall004b.vtf
          • signage/
            • chmb00.vmt
            • chmb00.vtf
            • chmb01.vmt
            • chmb01.vtf
            • chmb02.vmt
            • chmb02.vtf
            • chmb03.vmt
            • chmb03.vtf
            • chmber00b.vmt
            • chmber00b.vtf
            • gamelogo.vmt
            • gamelogo.vtf
            • gamelogo_white.vmt
            • gamelogo_white.vtf
            • signage_aperturelogo.vmt
            • signage_aperturelogo.vtf
            • signage_aperturelogo_w.vmt
            • signage_aperturelogo_w.vtf
            • signage_chargingstation.vmt
            • signage_chargingstation.vtf
            • signage_exit_overlay.vmt
            • signage_launchbay.vmt
            • signage_launchbay.vtf
            • signage_lightning.vmt
            • signage_lightning.vtf
            • signage_recbay.vmt
            • signage_recbay.vtf
            • signage_reset.vmt
            • signage_reset.vtf
            • testlights_00.vmt
            • testlights_00.vtf
            • testlights_01.vmt
            • testlights_01.vtf
            • testlights_02.vmt
            • testlights_02.vtf
        • console/
          • skylinebackground.vmt
          • skylinebackground.vtf
          • skylinebackground_widescreen.vmt
          • skylinebackground_widescreen.vtf
        • contest/
          • advchmb_02_01_contest/
            • signage/
              • testlights_02.vmt
        • editor/
          • addlight.vmt
          • addlight0.vmt
          • addlight1.vmt
          • ai_goal_lead.vmt
          • ai_goal_lead.vtf
          • ai_goal_standoff.vtf
          • env_beam.vmt
          • env_beam.vtf
          • env_cubemap.vtf
          • env_entity_maker.vmt
          • env_entity_maker.vtf
          • env_texturetoggle.vmt
          • env_texturetoggle.vtf
          • logic_autosave.vmt
          • logic_autosave.vtf
          • point_template.vmt
          • point_template.vtf
          • refractionwater.vmt
          • refractionwater.vtf
        • lights/
          • blue_light_b.vmt
          • blue_light_b.vtf
          • white009_fake.vmt
        • models/
          • props/
            • breathingpack/
              • dial.vmt
              • dial.vtf
              • plasticwall001a.vmt
              • plasticwall001b.vmt
              • underwaterlogo.vtf
              • underwatersign.vmt
            • electric_button/
              • base/
                • blue_light.vmt
                • plasticwall001a.vmt
                • plasticwall001b.vmt
                • plasticwall002a.vmt
              • button/
                • blue_light.vmt
                • plasticwall001a.vmt
                • plasticwall001b.vmt
              • charger/
                • blue_light.vmt
                • plasticwall001a.vmt
                • plasticwall001b.vmt
                • plasticwall002a.vmt
            • energybox/
              • energybox_1.vmt
              • energybox_1.vtf
              • energybox_10.vmt
              • energybox_10.vtf
              • energybox_11.vmt
              • energybox_11.vtf
              • energybox_12.vmt
              • energybox_12.vtf
              • energybox_13.vmt
              • energybox_13.vtf
              • energybox_2.vmt
              • energybox_2.vtf
              • energybox_3.vmt
              • energybox_3.vtf
              • energybox_4.vmt
              • energybox_4.vtf
              • energybox_5.vmt
              • energybox_5.vtf
              • energybox_6.vmt
              • energybox_6.vtf
              • energybox_7.vmt
              • energybox_7.vtf
              • energybox_8.vmt
              • energybox_8.vtf
              • energybox_9.vmt
              • energybox_9.vtf
            • lights/
              • plasticlight_a/
                • plastic_light002a.vmt
                • plastic_light002b.vmt
                • plastic_light002c.vmt
                • plasticwall001b.vmt
                • plasticwall002a.vmt
              • plasticlight_b/
                • plastic_light002a.vmt
                • plastic_light002b.vmt
                • plastic_light002c.vmt
                • plasticwall001b.vmt
                • plasticwall002a.vmt
            • maskbreather/
              • glasswindow_frosted_003b.vmt
              • metalvent001a.vmt
              • plasticwall001b.vmt
            • metal_box.vmt
            • metal_box.vtf
            • metal_box_exponent.vtf
            • metal_box_lightwarp.vtf
            • metal_box_normal.vtf
            • panel_limbs/
              • decalmetalvent004a.vmt
              • glasswindow_frosted_002.vmt
              • hazard_orange_03b.vmt
              • metal_lift001.vmt
              • metalpipeendcap001a.vmt
              • metalwall_bts_006a.vmt
              • plastic_light001a.vmt
              • plastic_light002a.vmt
              • plastic_light002b.vmt
              • plasticwall001a.vmt
              • plasticwall002a.vmt
              • plasticwall004a.vmt
              • plasticwall004b.vmt
            • portal_cleanser.vmt
            • portal_cleanser.vtf
            • portal_cleanser_skin001.vmt
            • portal_cleanser_skin001.vtf
            • portal_cleanser_skin002.vmt
            • portal_cleanser_skin002.vtf
            • portal_cleanser_skin003.vmt
            • portal_cleanser_skin003.vtf
            • portal_cleanser_skin004.vmt
            • portal_cleanser_skin004.vtf
            • props/
              • electric_button/
                • base/
                  • blue_light.vmt
                  • plasticwall001a.vmt
                  • plasticwall001b.vmt
                  • plasticwall002a.vmt
                • button/
                  • blue_light.vmt
                  • plasticwall001a.vmt
                  • plasticwall001b.vmt
                • charger/
                  • blue_light.vmt
                  • plasticwall001a.vmt
                  • plasticwall001b.vmt
                  • plasticwall002a.vmt
        • nature/
          • escape_vista_01.vmt
          • escape_vista_01.vtf
          • escape_vista_02.vmt
          • escape_vista_02.vtf
        • signage/
          • logos/
            • gamelogo.vmt
            • gamelogo.vtf
          • screen_holograms/
            • zoom/
              • zoom_1.vmt
              • zoom_1.vtf
        • skybox/
          • stormydaysbk.vmt
          • stormydaysbk.vtf
          • stormydaysdn.vmt
          • stormydaysdn.vtf
          • stormydaysft.vmt
          • stormydaysft.vtf
          • stormydayslf.vmt
          • stormydayslf.vtf
          • stormydaysrt.vmt
          • stormydaysrt.vtf
          • stormydaysup.vmt
          • stormydaysup.vtf
        • vgui/
          • bonusmaps/
            • portal_skylineicon.vmt
            • portal_skylineicon.vtf
          • chapters/
            • chapter1.vmt
            • chapter1.vtf
      • models/
        • props/
          • airlockdoor_rotator.dx80.vtx
          • airlockdoor_rotator.dx90.vtx
          • airlockdoor_rotator.mdl
          • airlockdoor_rotator.phy
          • airlockdoor_rotator.sw.vtx
          • airlockdoor_rotator.vvd
          • breathingpack.dx80.vtx
          • breathingpack.dx90.vtx
          • breathingpack.mdl
          • breathingpack.phy
          • breathingpack.sw.vtx
          • breathingpack.vvd
          • cleanser_2/
            • portal_cleanser_2.dx80.vtx
            • portal_cleanser_2.dx90.vtx
            • portal_cleanser_2.mdl
            • portal_cleanser_2.phy
            • portal_cleanser_2.sw.vtx
            • portal_cleanser_2.vvd
          • contestMap_00interlude_limbs.dx80.vtx
          • contestMap_00interlude_limbs.dx90.vtx
          • contestMap_00interlude_limbs.phy
          • contestMap_00interlude_limbs.sw.vtx
          • contestMap_02_intershipPipe.dx80.vtx
          • contestMap_02_intershipPipe.dx90.vtx
          • contestMap_02_intershipPipe.phy
          • contestMap_02_intershipPipe.sw.vtx
          • contestMap_engineLarge_a.dx80.vtx
          • contestMap_engineLarge_a.dx90.vtx
          • contestMap_engineLarge_a.phy
          • contestMap_engineLarge_a.sw.vtx
          • contestMap_engineSmall_a.dx80.vtx
          • contestMap_engineSmall_a.dx90.vtx
          • contestMap_engineSmall_a.phy
          • contestMap_engineSmall_a.sw.vtx
          • contestmap_00interlude_limbs.mdl
          • contestmap_00interlude_limbs.vvd
          • contestmap_02_intershippipe.mdl
          • contestmap_02_intershippipe.vvd
          • contestmap_enginelarge_a.mdl
          • contestmap_enginelarge_a.vvd
          • contestmap_enginesmall_a.mdl
          • contestmap_enginesmall_a.vvd
          • electric_button/
            • base.dx80.vtx
            • base.dx90.vtx
            • base.mdl
            • base.phy
            • base.sw.vtx
            • base.vvd
            • button.dx80.vtx
            • button.dx90.vtx
            • button.mdl
            • button.phy
            • button.sw.vtx
            • button.vvd
            • charger.dx80.vtx
            • charger.dx90.vtx
            • charger.mdl
            • charger.phy
            • charger.sw.vtx
            • charger.vvd
          • energy_box.dx80.vtx
          • energy_box.dx90.vtx
          • energy_box.mdl
          • energy_box.phy
          • energy_box.sw.vtx
          • energy_box.vvd
          • lights/
            • plasticlight_a.dx80.vtx
            • plasticlight_a.dx90.vtx
            • plasticlight_a.mdl
            • plasticlight_a.phy
            • plasticlight_a.sw.vtx
            • plasticlight_a.vvd
            • plasticlight_b.dx80.vtx
            • plasticlight_b.dx90.vtx
            • plasticlight_b.mdl
            • plasticlight_b.phy
            • plasticlight_b.sw.vtx
            • plasticlight_b.vvd
          • maskbreather.dx80.vtx
          • maskbreather.dx90.vtx
          • maskbreather.mdl
          • maskbreather.phy
          • maskbreather.sw.vtx
          • maskbreather.vvd
          • panel_limb_lower.dx80.vtx
          • panel_limb_lower.dx90.vtx
          • panel_limb_lower.mdl
          • panel_limb_lower.phy
          • panel_limb_lower.sw.vtx
          • panel_limb_lower.vvd
          • panel_limb_upper.dx80.vtx
          • panel_limb_upper.dx90.vtx
          • panel_limb_upper.mdl
          • panel_limb_upper.phy
          • panel_limb_upper.sw.vtx
          • panel_limb_upper.vvd
      • particles/
        • fire_01.pcf
        • fire_02.pcf
        • particles_manifest.txt
        • tubes.pcf
      • resource/
        • GameMenu.res
        • optionssubportal.res
        • portalskyline_english.txt
        • valve_english.txt
      • scripts/
        • ChapterBackgrounds.txt
        • kb_act.lst
        • soundscapes_manifest.txt
        • soundscapes_spamcancontestmap2014.txt
      • sound/
        • advchmb_02_01_CONTEST/
          • music/
            • 8bitSpyroFadeout.mp3
            • cantescape_shortandfast.mp3
          • vo/
            • announcer/
              • explosionimminent.wav
            • escapist/
              • escapist_comeget_1.wav
              • escapist_elevator_1.wav
              • escapist_safenow_1.wav
            • glados/
              • 00_part1_entry-1.wav
              • 00_part1_entry-7.wav
              • GLaDOS_07_part1_get_device_component-1.wav
              • GLaDOS_07_part1_get_device_component-2.wav
              • GLaDOS_prehub27.wav
              • GLaDOS_prehub29.wav
              • boldpersistence.wav
              • energypellet.wav
              • final.wav
              • fireball.wav
              • fireball_working.wav
              • fireballs.wav
              • lowpower.wav
              • oxygen.wav
              • portalwillopen.wav
              • prehub04.wav
              • prelaunch.wav
              • prelaunch_2.wav
              • standby.wav
          • world/
            • aheli_damaged_alarm1.wav
            • aheli_megabomb_siren1.wav
            • airlock_close.wav
            • airlock_close0.wav
            • airlock_open.wav
            • airlock_shut.wav
            • fireball_soundeffects.wav
            • light_flicker_03.wav
            • light_flicker_14.wav
            • light_flicker_21.wav
            • light_power_off_01.wav
            • light_power_on_01.wav
            • metal_large_debris1.wav
            • metal_large_debris2.wav
            • metalgrinding.wav
            • outsideship_loop.wav
            • outsideship_loop_loud.wav
            • oxygen_extended.wav
            • quietairlock/
              • airlock_close.wav
              • airlock_close0.wav
              • airlock_open.wav
              • airlock_shut.wav
            • relaxation_launch.wav
            • vehicle_rollover1.wav
            • vehicle_rollover2.wav
        • items/
          • zoom_off.wav
          • zoom_on.wav
        • sound.cache
    • README.txt

SpAM_CAN is sharing this Map because they love games and modding. Consider giving back by joining and contributing to GameBanana. Even if you're not a modder, posting your feedback and rating Maps is an important way you can help our modders improve.

Join GameBanana

Installation Instructions

Submitter's Instructions:

HOW TO INSTALL:
Extract PortalSkyline folder to /Steam/Steamapps/Sourcemods
Restart Steam
Launch Portal: Skyline from the Steam Client

bcp.crwdcntrl.net tracking pixel