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Dod_sniperbridge_rc1

A Map for Day of Defeat: Source

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Snipermap in a large valley with a bridge

Dod_sniperbridge by Devlin +++++++++++++++++++++++++++++ Inspired by dod_snowbridge by (either) [looplab] b@d and/or Hellraz0r1337. Sorry guys, I just needed to make a daylight, green version of it, I hope you like it. BTW: You can demolish a certain spot in the road to reach the bridge flag more easily! +++++++++++++++++++++++++++++ This is a typical snipermap with 5 flags, but other classes can do just fine. The guardhouse is an excellent spot for mg-dudes. +++++++++++++++++++++++++++++ Custom models by: Moroes: Great pinetrees! Thanks! ukulele: Roadprops, thanks mate! Devlin: Reskin of the pinetree by Valve with Moroes' texture. All custom files are included! +++++++++++++++++++++++++++++ ps: look for the credits picture in one of the small tunnels under the bridge, you'll need your flashlight. +++++++++++++++++++++++++++++ Buildtime: about a month. Compiletime: 3 minutes! Why? Quadcore with hyperthreading, assigning 8 threads...yay! +++++++++++++++++++++++++++++ Thanks to: http://www.interlopers.net/ for the great tutorials! You really helped me out! Thanks! +++++++++++++++++++++++++++++ Feedback/bugs: jobson88_hotmail.com Please report back type of videocard and fps issues. I have a monster card, so I don't know how it performs on low end systems (but average fps is higher than in typical valve maps.... +++++++++++++++++++++++++++++

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Credits

Key Authors
JobsonDevlin
mapper
Moroes
modeller
Ukulele
modeller

Submitter

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JobsonDevlin Joined 11y ago
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JobsonDevlin
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Development Info

Notes
Release Candidate 1, testversion! Now 20 spawnpoints, more playerspawns will be added in the final version (32 in total).

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Details

Version
1.0

Attributes

Miscellaneous
Players
20
Development State
Beta

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