ze_LOTR_Mount_Doom_v4_2

A Map for Counter-Strike: Source

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A ze map based on LOTR. The way is: Minas Morgul -> Cirith Ungol -> Mount Doom -> Mordor field.

UPDATES V4\_2
- Fixed the crash caused by the classname filter on Earendil’s Light.
- Crates now have sightly more health.
- Sightly increased moving doors speed.
- Added a shortcut for the second to the last door opener (it won’t sacrifice).
- Fixed the bug where sometimes the nazgul’s zombie wouldn’t die and keep the high speed. UPDATES V3
- FIXED FOR NEW ENGINE (cs source update)
- Buf fix: you can't break the stairs of Cirith Ungol tower (destroy the way to the Ring/lever)
- Bug fix: no nuke zone
- Balance: no camp spot for humans.
- Force the first zombify timer (5 to 20 seconds)
- Command sv\_turbophysics 1 (to prevent the bouncing physics)
- Balance: +10 seconds of holding in case of ring betrayer.
- Balance: if there are more than 12 humans, a new way will be open for the zombies (more difficult to hold)
- Balance: the wall at the end of the ramp (last escape) opens earlier. UPDATES v2\_3F
- Balance adjustments
- Using of colorcorrection for better lighting
- Improved lighting
- Structure of some parts have been modified.
- Nazgul adjustment (less HP)
- Bouncing physics problem fixed
- Final version A map based on Lord Of The Rings; you will escape through Mordor until reach the Mount Doom, and throw the Ring (or defend the Ring carrier). Special feature, the two random missions:
- Destroy the ring (75% chance): go across Minas Morgul, reach Cirith Ungol, take the ring (2 or 3 humans must take it while the others must defend; humans have 50s to take the Ring),reach the Mount Doom and then:
· Ring carrier throws the ring: he earns 15 points and humans must escape and reach the safety zone.
· Ring carrier jump to the lava: he earns 25 points, and humans can escape 8s earlier and reach the safety zone.
· Ring carrier doesn't throw the ring: he losses -20 points and humans must go into the Mount Doom and defend 40s. - Reach the Mount Doom (25% chance): go across Minas Morgul, reach Cirith Ungol, open the door with a button at top of the tower (like ring), reach the Mount Doom and defend 20s, go into de Mount Doom and defend 30s. Objects:
- The Ring: will appear when the 'Destroy the Ring' mission has been selected.
- The Frodo's light: zombies can't touch the carrier during 10s (when he uses the object). WARNING!!:
- The map is done for servers without respawn (camper clean like in Moria).

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Posts

  • 12mo
    Commentmaker47 avatar
    Member Joined 1y
    105 points Ranked 27432nd
    When I'm playing this in Gmod, I keep forgetting about the Nazgul. I hate that screech.
    Bananite
  • 6y
    mat.duf avatar
    mat.duf Offline
    Member Joined 8y
    9,051 points Ranked 489th
    13 medals 1 rare
    • 6 years a member Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    • Reached 7,500 Points Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • 5 posts awarded Exemplary Feedback Medal icon
    **Improvements:**

    - could delete afk cleaner and put an afk teleport ?
    Sleeper
  • 7y
    Hawkings avatar
    Hawkings Offline
    Member Joined 8y
    Pros: EVERYTHING
    Cons: NOTHING

    9.8/10

    Bananite
  • 7y
    charli avatar
    charli Offline
    Member Joined 8y
    5,564 points Ranked 818th
    11 medals 1 rare
    • 6 years a member Medal icon
    • Prefaber of the Month, December 2012 Medal icon
    • Reached 1,000 Points Medal icon
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    • One month a member Medal icon
    • 6 months a member Medal icon
    wow very good maps you have.i wonder where i can learn ore download particles? The custom weapon particles you have made are great =)
    Maps Prefabs Particle
  • 7y
    thegregster101 avatar
    Member Joined 8y
    2,067 points Ranked 2279th
    8 medals 1 rare
    • 6 years a member Medal icon
    • Reached 1,000 Points Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
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    Pros: love that you can fly the nazgul
    Cons: with the flaming rocks you can see the flame throught the ground. not that bigger bug but yeh.
    Improvements: NONE
    Notes: your a good mapper. i played your maz map and i found it hard

    10/10

    Bananite
  • 7y
    Rafuron avatar
    Rafuron Offline
    Member Joined 9y
    Thanks, I won't change Mount Doom never.
    Moria crashes but i'm compiling it just now, and Helms Deep, the torch doesn't work sometimes. The lasts version will be v5_1 and v4_2.
    Bananite
  • 7y
    Sandfly avatar
    Sandfly Offline
    Member Joined 10y
    371 points Ranked 11242nd
    Hi Hannibal & Crew,

    This updated map is fine .. played through with 40+ players, no problems found at all.
    The Light / Nazgul etc all work .. well done and thank you for the quick update response.

    Cheers.
     avatar
    Mantra
  • 8y
    CsFan1 avatar
    CsFan1 Offline
    Member Joined 8y
    Notes: VERY FUN!! XD

    9.8/10

    Bananite
  • 8y
    Aguia avatar
    Aguia Offline
    Member Joined 8y
    Great map, no improvements to be made :)

    9.8/10

    Video Maker avatar
    Mantra
    Video Maker
  • 8y
    Awesome map,respect to creator!

    10/10

    Bananite

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Credits

Key Authors
Hannibal[SPA](Rafuron)
Unknown
Special Thanks
Maese Danielot
The Tester nº1
Salem
Admin forum/Tester
Kaemon
Tester
Vemi
Tester
Senne Teddy
Tester
Relich
Tester
belafarinrod
Tester
OCTheEagle
Tester
Reflax
Tester
Kale aap
Tester
HELLZ Clan
Tester

Submitter

Rafuron avatar
Rafuron Offline
Member Joined 9y

Rafuron
Creator
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Category

Sub-category
Zombie Escape
Super-category
Zombie Maps

Details

Version
2.3

Attributes

Stats

Posts
26
Views
34,246
Downloads
12,539
Date Added
8y
Date Modified
5y
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