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On this map, the terrorists plot to bomb a courthouse where one of their men is being tried. The Terrorists can either assault the courthouse and plant the bomb, or rush through a motel and into an alleyway to blow of the attached prison complex. Counter-Terrorists start off in the courthouse, and must defend the area from the terrorists at the key bottlenecks. In the courthouse, there is a break room and lobby where the CTs can hold off their attackers, while a vent system can give the Terrorists a chance to flank around, it is easily defendible by one or two CTs. The other path is just as much as a bottleneck for the Ts, who must jump out of one or two windows on the second story motel. From here they can go through a sewer system, or try to attack the bomb site through a blind corner in an alleyway. Both bomb sites are quite hard to attack, and it takes team coordination and skill on both sides to win. This map is tricky, but I consider this good, because I don't like over-simplified maps one or two obvious routes. This map can support up to 64 people for the ultimate experience in mayhem.