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Pros: Innovative and unique design, love the rolling dustbowl like feel to the map, keeps the defenders on their toes and the attackers from having to sit and wait a long period of time before moving forward.
Teams really have to work well together to effectively mount successful attacks and defense, especially due to the way gates/rounds work, teams must move quickly in order to be successful.
Cons: Still feels cluttered initially to new players, but I think this fades relatively quickly after a round or two.
Improvements: Nice SG spots help effectively hold the A and B area, but Ive yet to see a team hold well on C in previous playtests or this one, might be worth it to look at SG positions on C whenever you move to make a final release.
Notes: Very nicely done, will be sticking this on the vote list on my server :)
Pros: Nicely designed, lot's of nice features you don't usually see (especially in a beta)
Cons: Looks cluttered around some spawn points, maybe clear that out so pyros can't w+m1 through the point.
Improvements: Remove some of the excessive coverings that create too many chokepoints.