Waste (CP)

A Map for Team Fortress 2

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Waste (PL) extensively reworked and customized for 5-CP Push

Waste (PL) has been extensively reworked and customized for 5-CP push play. Waste places an emphasis on occupying the upper levels first in order to maintain control over the various control points. Objective: To win each team must own all five Control Points. Other Notes: Control Points cannot be captured while they are locked. ----------------------------------- Release Notes: I've ported over the changes I've made for PL_v2 over to CP, with the exception that I've generally increased spawn times for winning teams. Special Thanks: A Boojum Snark -- Entity guru/actor Kronixx -- Actor Nem0 -- Actor MungoKing -- Actor [AoC] Clan -- 6v6 Testing [url]www.tf2maps.net[/url] -- for all their support and gameday servers Clan Woof -- for being awesome Team Fortress 2 Fort -- 6v6 Testing Sawks -- 6v6 Testing

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Credits

Key Authors
Icarus
Author
Special Thanks
www.tf2maps.net
Support/Testing
A Boojum Snark
Entity Guru/Actor
Clan Woof
Support/Testing
Nem0
Actor
Kronixx
Actor
MungoKing
Actor
[AoC] Clan
Competitive Testing

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Icarus avatar
Icarus Joined 11y ago
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Icarus
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Version
2.0

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