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de_thematrix_1.1

A Map for Counter-Strike: Source

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The Matrix v1.1 for CS:S by MoonQuake ================== **READ ALL PLEASE -- IMPORTANT FOR ADMINS:** The Matrix map is big! If you want people to be able to download the map directly from your server, you must use this command: net\_maxfilesize 27 Default 16mb. The Matrix map is 25mb. Without this command changed to 27, people will download all the resources EXCEPT the .BSP and they will get an error message like "de\_thematrix\_11.bsp not found". -- If your server BZIPs the maps you're ok, but make sure you test it first. MAP INFORMATION ------------------ Map Name: de\_thematrix\_11 Map Type: DE (Bomb/Defuse) Release date: October 8th, 2005 Bombsites Locations: Dojo and Office (look for transparent matrix code areas on the ground) Available Weapons: Standard Map Environment: part of a restricted system Map Theme: The Matrix movies Map's Time of Day: Day and night Special Features: elevator and low gravity hot spots Recommended/Maximum Players: 24/50 max Custom Textures Used: yes Custom Sounds Used: yes .NAV File Included (for bots and locations): yes Tips for this Map: "Free Your Mind" A showcase video of The Matrix 1.1 can be watched here:
INSTALLATION ------------------ Extract the content of the ZIP file directly into your "cstrike" folder. ".../steam/steamapps/username/counter-strike source/cstrike" If you previously installed any Matrix versions, overwrite everything when asked. Extract the images (JPG) somewhere else if you want to. Having trouble Unzipping the ZIP? DO NOT use the windows ZIP utility, use Winrar or Winzip. READ the Readme file for changes and known bugs. Thanks MAP INFORMATION FOR GEEKS: ------------------ - This map took me 4 months to improve, from beta 1 to beta 3, and to this version 1.1. (Hopefully the last one) - Total build time in Hammer: 1h 59 min. - This map has 3819 light sources! - This map has 1 Easter egg, 1 hidden signature and 1 hidden message. - Total players dead from failing the roof jump during testing: around 50 - % of players who made the jump the first time during testing: around 10% (excluding me, lol!) SPECIAL THANKS: ------------------ - To my lovely girlfriend who supported me and has a lot of patience. :) xx - To Zack who contacted me first, got interested in my project and made the Matrix Guide, and all the folks over at Wastelandsgaming.com who helped me beta test the map. - To Pepsi Cola - To Budweiser and Stella Artois Beers (and others I remember vaguely) - To Spicy Tostitos corn chips - To Zesty Lime Tostitos corn chips -To Winamp for the internet radio - To C0CoNUT for the .NAV tips. - To all CS:S players visiting the forums for their support, suggestions and bug reports! -And finally, to Valve of course (BTW, you guys got an open level designer position?) Enjoy The Matrix universe for Counter-Strike: Source! MoonQuake Level Designer hl2\_moonquake(at)hotmail.com Want to report a bug or give me some love? Email me!

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  • Turkey*Raptor avatar
    Turkey*Raptor Joined 4y ago
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    access_time 2y
    'off the charts' cool! This has got to be the best looking map yet. The map is made up of rooms/scenes from the movie with cool portals. Excellent work. Thanks!
    Bananite avatar
    Mantra
    Bananite
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  • Poopenshnapples avatar
    Poopenshnapples Joined 5y ago
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    **Pros:** - THANK YOU for this map!! - Amazing layout - Bots play well - Very close relation to the movie!! **Cons:** - Big.. But very good **Improvements:** - NONE! **Notes:** - 10/10 THANK YOU!!!
    Counter-Strike Source!
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  • VJScope avatar
    VJScope Joined 7y ago
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    Does anyone know how those (models/shadertest/predator) walls are made? I'm trying to recreate this map to my csgo server and everything else is ready except those wavy walls, you can see trough.
    Bananite
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  • Honestguy avatar
    Honestguy Joined 6y ago
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    **Pros:** - This map is EPIC! **Notes:** - Valve should make much unique maps like this.
    Bananite
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  • ($)KSW($) avatar
    ($)KSW($) Joined 6y ago
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    BEST MAP EVER REALLY AWESOME LOVE THE CODE TYPE ROOM AND LOVE THE GRAVITY THING IN THE DOJO
    Someone has my Banana....
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  • anon01 avatar
    anon01 Joined 7y ago
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    Can you port this map to cs:go?
    Bananite
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  • MoonQuake avatar
    MoonQuake Joined 14y ago
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    Thanks to natko, I updated the video links. It is now leading to the youtube video.
    Life is the best and toughest
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    mat.duf Joined 10y ago
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    access_time 8y
    > **Posted by Anonymous** > > **Posted by Carma** > > > > **Posted by Superstar Games** > > > > > > nice.the best css map ever made.how did you create css maps? > > > > Hammer editor. > > Yes, but how to use css textures and compile maps? many tutorials exist in gamebanana for css mapping with hammer.
    Sleeper
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  • Carma avatar
    Carma Joined 9y ago
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    > **Posted by Superstar Games** > > nice.the best css map ever made.how did you create css maps? Hammer editor.
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  • Carma avatar
    Carma Joined 9y ago
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    No need to update it. It's cool man, very cool. :)
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MoonQuake

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MoonQuake Joined 14y ago
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MoonQuake
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Software used : Hammer (Valve's level editor) I watched both Matrix movies over and over to recreate locations from the movies. Other rooms were created from scratch based and inspired by the Matrix universe.

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