Wow it's kind of strange to find this on here... I'm the original creator of this map. I was just about to post it.
As for the orange texture, I'm a big fan of the orange textured maps and when I began building this map I was just planning on making it sort of simple and kind of basing it's structure off of texture_city. I'll work on it more to make it have real textures and then post it.
Animation: I didn't see any animation in this map...weird criteria for it...
Fun: This map is pretty fun. It breaks away from the standard aim maps and it mixes things up a bit.
Gameplay: Gameplay is critical for any aim map, and this one is no different. I really like the flow of the gameplay on this map. The teams have pretty balanced sides and the gameplay is great.
Teamplay: Well the teamplay on this map is a bit lacking...but because its an AIM map it's alright...seeing as most of the time when people are playing AIM maps they just go solo. In fact, a player who is accustomed to this map might be able to take on a whole team full of noobs by himself. ;P
Texture: This is where your map fails. I think that this map is great, but by making it an orange map you totally ruined it. I'm sure you can texture, so why did you go through the trouble of making it an orange map instead of doing it right the first time?
I think that this map has a good layout, but by just making it an orange map you totally under-achieved. I think that you should work on making a better version of this map, and maybe add in some props to replace the palm trees...etc. Maybe even a few car props and some other cool stuff? Also, adding crate props would be good to replace your big orange boxes.
In the long run, having a map that is textured well instead of just being an orange dev map would definitely make it worth playing.