A Map for Counter-Strike: Source

Attention Gamer! We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending imeltfaces points.
  • Post: Give imeltfaces your thoughts on this Map.
  • Vote: Help imeltfaces win the Monthly Awards.
  • Rate: Give this Map a rating out of 10.
  • Flag: Alert moderators and warn members of a problem with this Map.
  • Watch: Get notified when this Map is updated.

Join the community!

Sign up

Already a Bananite? Login

A small deagle map in a hotel.

A basic Deagle map that i was asked to make for a couple friends. Finished in a day or so. All Custom textures and sounds are in the .bsp.



  • 7y
    MATINA avatar
    MATINA Offline
    Member Joined 7y
    628 points Ranked 7119th
  • 8y
    Wheetos avatar
    Wheetos Offline
    Member Joined 8y
    Amazing job! :D
  • 9y
    Logan Dougall avatar
    Logan Dougall avatar Offline
    Half Life Storm Flag Affiliation: Half Life Storm
    Admin Joined 11y
    15,302 points Ranked 275th
    40 medals 3 legendary 9 rare
    • Achieved Admin clearance Medal icon
    • 500 posts awarded Exemplary Feedback Medal icon
    • 10 years a member Medal icon
    • 50 posts awarded Exemplary Feedback Medal icon
    • 100 posts awarded Exemplary Feedback Medal icon
    • 200 posts awarded Exemplary Feedback Medal icon
    Logan Dougall avatar
    Logan Dougall
    Half Life Storm Flag
    Half Life Storm
    Long enough name? heh.

    Anyways, I really like the modern feel you have to this map. The model placement works nicely - fish are cute - to give a somewhat abstract feeling to the place.

    The layouts a good size for deagle maps, enough cover to get by without being too much or too little. Makes for nice quick rounds with little confusion about layout or where people are.

    Custom textures are a bonus to see, not many bother with making their own and yours turned out quite well. The stairs could have used some default stair textures or more custom ones with the same theme rather than making them with the appearance of wood grain. Doesn't quite work.

    While on the subject of textures, the centrepiece that you have in the map is beautiful. The only grief I have with it is the texture alignment on it:

    Its all going the same direction, the corners should be sliced diagonally and the textures rotated 90o for two of them to make it look more realistic as it wouldn't be made from a single solid piece of wood like what it appears in-game to be.

    Also, the texture on the bottom trim aspect of the elevators was giving me a rather strong blue effect that goes on/off depending on what angle your looking at it from. This may be caused by the skybox as your level is inside a hollowed box textured with toolsskybox and this face can see that skybox since the doors do not block visibility as they are an entity.

    Lastly, been seeing this a lot lately but cubemaps are a requirement for any map as proper reflections need to be made, this is why the couch models appear to have a slight sheen to them along with various other surfaces/models.

    Did a console command test and your level is running off the default skybox cubemap rather than reflecting your interior lighting style and textures which would look far better than the brighter skybox thats outside your level.

    Its a good map and has a great design, there are just those few issues with it that I'm not too fond of. Otherwise I love the work you've done here. Hopefully see more like this from you.


    √úberStylers {...} ~/clubs/1947
  • 9y
    Harley avatar
    Harley Offline
    Member Joined 9y
    882 points Ranked 5275th
    9 medals 1 rare
    • 6 years a member Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • 5 posts awarded Exemplary Feedback Medal icon
    • 10 posts awarded Exemplary Feedback Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    Looks very nice, nice color scheme. Ill DL it in a bit
    Banana I am dissapoint avatar
    Banana I am dissapoint
  • 9y
    WRHM | X_Shadow avatar
    Member Joined 9y
    258 points Ranked 14733rd
    Notes: Fucking Amazing

    10/10!/har avatar
  • 9y
    Jailbot avatar
    Jailbot Offline
    Member Joined 9y
    363 points Ranked 11301st
    Posted by SneakyPhil

    Very nice looking map.

    VERY nice looking map. Mind if I ask where you got the texture from?
    MW2 is shit, prove me wrong.
  • 9y
    SneakyPhil avatar
    SneakyPhil Offline
    Member Joined 10y
    Very nice looking map.


Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share


Key Authors


imeltfaces avatar
imeltfaces Offline
Member Joined 10y
605 points Ranked 7338th

Sign up to access this!
Sign up to access this!
Sign up to access this!
Sign up to access this!





Development State


Date Added
Date Modified


74 bScore
9 Rating
8 Critic

2 voters

1 critic

Sign up to access this!

More from Submitter tracking pixel