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A Map for Team Fortress 2

A small, king of the hill styled map using only melee weapons. The setting is in the middle of a construction site.

========= NOTICE ========= 2/13/09 - IMPROVED VERSION OF THIS MAP HAS BEEN RELEASED. DOWNLOAD HERE: V 1.03 - SANDVICH AND FLAREGUN REMOVED, SHORTER RESPAWN, MORE SECURE AND PRACTICAL WEAPON STRIPPING, LEAVING SPAWN ROOM WITH WEAPONS NOW PATCHED, REMOVED AMMO BOXES [what the hell was I thinking?] V 1.02 - MORE STABLE/LESS DISTRACTING WEAPON STRIP, ADDED SIGNS, SPY CAN NOW DISGUISE V 1.01 UPDATE - FIXED BUGGY HDR REFLECTIONS [all screenshots other than those with gameplay prior to map updates] I had a great time making this map. I have always loved melee servers and I decided to take matters into my own hands by creating what you see here. This map is ideal for you "small/medium server" owners and all you melee lovers. It is a tad on the small side, but nobody wants to walk half the time, right? This puts you straight into the action. There also features two underground paths that lead to two doors. One leads to the other tunnel, the other door leads to the spawn room roof where you can find small health packs and small ammo. How that door leads to the roof, I don't know, but it's a lot less complicated than it seems. The central point is the main interest of this map. You must battle for the hill to gain control of the point. You lose the hill, you lose the point, you lose the round. Quite simple. This map strips you of all non-melee weapons, to avoid those cheaters out there. The spy still has his cloaking ability, however, but that's fine with me. This is my first map. Please check it out, give me feedback, whatever. Please contact me on if you include it in a server. You can do so beforehand, but I want you to contact me at least once so I can play regularly on it! Please look at the "Feedback Instructions" paragraph. Also take note that the health packs and ammo do not appear in most of the screenshots, if any at all. Also, the middle point isn't shown mainly due to errors in Garry's Mod, which I took the snapshots in. It's basically your run of the mill point, nothing special. Recommended maximum players - 24 [note, server can hold up to 32 if needed] Possible future things to fix/do: - Longer tunnels? - Make the map larger? - More detail? - New theme?



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TheReFiller avatar
TheReFiller Joined 9y ago
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Development Info

Hammer Editor was used to make this map. The idea came to me as I was playing on a fun KOTH melee server on my own. I decided to take matters into my own hands and make this.
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  • 9y Submitted
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