Pros: Hey Daxxx, time for your assessment.
I really like the matrix trilogy and I think you did a good job of recreating the hallway scene. One thing I really like is how you made it look like the floor was reflective and made it semi-transparent and flipped the map underneath, it added a nice effect. I think the lighting is good for the most part and you did a good job of getting the atmosphere of the map.The gameplay is pretty fun for the most part, even though the map is kind of small, I cant find any problems with it. I think you should make it so that CT's can come out of both sides of the map, and not just one. Overall, you did a good job, but I have a few cons to point out.
You have HDR, but no cubemaps. This is a problem because all the weapons and some props have a weird glow about them. You will need to add and build the cubemaps in order for your map to look right. Check out this tutorial on adding and building them.
I think that the floor is too see through. I think it allows players to see what is really going on and then the affect is kind of ruined. I suggest you make it less opaque.
I think you could add some lights/details to the ceiling. I'm pretty sure in the movie their might have been something up there and it would be nice to have it be something other than just dark.
Like I said above, maybe allow the CT's to come out both sides and not just on one. I think that will add more to the gameplay because it might make it harder for the T's to kill the CT's.
Add and build cubemaps to fix the weird glare from the HDR.
Make the floors less opaque
Add detail to the ceiling
Balance the sides more
Notes: Let me know if you have any comments or questions regarding my assessment.