Ads keep us online. Without them, we wouldn't exist. We don't have
paywalls or sell mods - we never will. But every month we have large bills
and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3
Serious exploit: Demomen are able to sticky jump into the unplayable areas (the player clipping on the building directly opposite of the one that holds C doesn't extend all the way up. There as a small opening up high)
After they are able to make it to the other side of the fence, they are able to 'fall' though the world and walk around the entire map under the displacements. Thus, both attacking and defending demomen are able to lay underground stickies. These stickies can and will hurt players above, and this can lead to an unstoppable spawn camping.
If this gets out of hand, we may have to pull this map off rotation.
The funny thing is, that's how it's been set up the entire time. If you notice when playing the map, every cap awards a point for the team. Thus it's always been set up that way. It's just glitched out and i don't know why.
To kankle king M.D.:
I would love to add stopwatch, but i don't know why it's not working. There is little to no documentation on stopwatch so i can't figure it out. If you have some documentation i could see, i'd add it to the map and make a new final version.
Pros: There is a nice flow to the map, even the first time through its not too difficult to find your way around. Its a map that works well with all classes too.
Cons: Some areas get a little tight, but really not that bad. Seems a tad offensive bias.
Notes: Its a good map and it keeps our 32 player server full. I haven't heard any complaints yet and its a lot of fun to play.