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A Map for Command & Conquer: Generals Zero Hour

Traffic traffic traffic, and vehicles

Much traffic inside! gameplay can be influenced by them ;)
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  • Kampy avatar
    Kampy Joined 9y ago
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    1,501 points Ranked 3601st
    7y
    I like the design at least what I can see on the screenshots. Usually tight cities are either an obstacle that is ignored or they really block the gameplay. Not saying that this must be the case here.
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Credits

Key Authors
Stefan "Devender" F.
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Devender avatar
Devender Joined 10y ago
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114 points Ranked 29175th

Devender
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Details

Version
1.0

Attributes

Miscellaneous
Development State
Final/Stable

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  • 10ySubmitted

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