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A Map for Command & Conquer: Generals Zero Hour

Traffic traffic traffic, and vehicles

Much traffic inside! gameplay can be influenced by them ;)

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  • Kampy avatar
    Kampy Joined 9y ago
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    1,501 points Ranked 3466th
    6y
    I like the design at least what I can see on the screenshots. Usually tight cities are either an obstacle that is ignored or they really block the gameplay. Not saying that this must be the case here.
    Mapper

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Credits

Key Authors
Stefan "Devender" F.
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Devender avatar
Devender Joined 10y ago
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114 points Ranked 28182nd

Devender
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Details

Version
1.0

Attributes

Miscellaneous
Development State
Final/Stable

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  • 3,728 Downloads
  • 7,940 Views
  • 1 Posts
  • 10y Submitted

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