aim_ak_colt_unreal

A Map for Counter-Strike: Source

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My very own Aim_Ak-Colt version. I wanted to make a better version of ak-colt map, so I came with this one, it has a better theme, more "realistic" look, and there are no drops in spawn, players will spawn with the respective weapons automaticly. I think this map will fit better in a pub, because its not just a flat, boring textures, simple map. Terrorists: - AK47 - Glock - Knife Counter-Terrorists: - M4A1 - USP - Knife Extra: There is a AWP in the middle of the map, the player cannot keep it to the next round, to avoid Spawnkilling. Thanks to my bro Chiz for the Nav. file ^.^

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  • 9y
    UNREA1 avatar
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    Posted by thestrokes911

    Just love it

    w000t :D
    QWERTYUIOPASDFGHJKLZXCVBNM avatar
    Mantra
    QWERTYUIOPASDFGHJKLZXCVBNM
  • 9y
    thestrokes911 avatar
    Member Joined 12y
    173 points Ranked 19651st
    Just love it

    10/10

    Bananite
  • 9y
    X-tr3m3r avatar
    X-tr3m3r Offline
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    Ambience: Way better compared to the usual akm4 maps out there. Your map actually has some style.

    Balance: The only possible balance issue I can see is the fact that one team has AKs while the other has M4s. As Chizbone said, it would be a good idea to swap weapons (or spawns) every 5 rounds. Since it is mirrored it can't have any other problems.

    Design: Interesting. This is one of the few maps which actually has rounded edges. I really liked that little detail. I believe it gives much more personality to your map. Also, the wall's texturing reminds me of de_prodigy and combined with the grass it gives some nice familiar feeling even to a new player.

    Fun: These maps are always pretty fun to play. Straight to the point action and lots of headshots.

    Gameplay: As said above, straight to the point and fun. Someone could say that it doesn't deserves a 9.5 for gameplay because there are many interesting de maps with way more complicated gameplay. The point here is that this map was meant to provide some direct action and this is what it does so 9.5/10.

    Looks: Now I have to say that I liked this skybox combined with this nice grass. It makes a nice contrast. However you could improve this by adding HDR and some color correction.
    HDR would give the "shiny day" feeling while color correction could actually add more yellow to your map making it more "hot" (literally).

    Notes: Good job on this map. Keep it up!

    9.2/10

     avatar
    Mantra
  • 9y
    chizbone avatar
    chizbone Offline
    Member Joined 12y
    7,327 points Ranked 605th
    I haven't tried this map yet but I think a nice twist to this scenario would be to have the weapons switch sides every 5 rounds I usually play as a ct but I like the AK too. I think that would equal out the more damage less recoil differences the two guns have.
    will kill 4 \!/ avatar
    Mantra
    will kill 4 \!/

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Credits

Key Authors
Unreal aka izy

Submitter

UNREA1 avatar
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Member Joined 10y
49,076 points Ranked 78th
39 medals 5 legendary 8 rare
  • 1st Place - Junkyard Mapping Contest Medal icon
  • 1st Place - Winter Wonderland Mapping Contest Medal icon
  • 1st Place - Winter Props/Prefabs Contest Medal icon
  • 1st Place - Beneath the Dust Mapping Contest Medal icon
  • Reached 100 subscribers Medal icon
  • 3rd Place - Comic Book Deathrun Mapping Contest Medal icon

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UNREA1

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Details

Version
1.0

Attributes

Miscellaneous
Development State
Final/Stable

Stats

Posts
4
Views
1,394
Downloads
1,352
Date Added
9y
Date Modified
4y

Scores

83 bScore
9.6 Rating
9.2 Critic

2 voters

1 critic

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Development Info

Notes
SDK Hammer

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