aim_pog

A Map for Counter-Strike: Source

Attention Gamer! We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending /wB/.*Th3_Sn!p3r* points.
  • Post: Give /wB/.*Th3_Sn!p3r* your thoughts on this Map.
  • Vote: Help /wB/.*Th3_Sn!p3r* win the Monthly Awards.
  • Rate: Give this Map a rating out of 10.
  • Flag: Alert moderators and warn members of a problem with this Map.
  • Watch: Get notified when this Map is updated.
Mascot

Join the community!

Sign up

Already a Bananite? Login

A crazy arena for all players, have fun ;)

Map type : AIM Max players : 40

Download

Posts

  • 9y
    /wB/.*Th3_Sn!p3r* avatar
    Member Joined 10y
    150 points Ranked 21664th
    Hi Bucket, thanks for your time, i'll try to make a v2 soon, and change some issues you've found, like textures. About the light_env entity, there's one on this map, but I think it's not well placed, i'll look at that too, thanks again :)
    You're red, you're dead :)
  • 9y
    The BucKeT avatar
    The BucKeT avatar Offline
    Member Joined 9y
    23,722 points Ranked 183rd
    Hi Sniper

    Pros: You know the actual design and structure are very good. Even the brushwork is pretty darn good. I think this could be a really fun map with just a few changes. The portal idea was pretty clever.

    Cons: However there a a few things that would really improve the appearance of this map. The two biggest things are the lighting and the texture choice.

    With all the white textures, its hard to tell where the walls end and the floors begins. I really think if you were to mix in some different textures it would really help players get their bearings.

    Since your map has a skybox you should add an entity called light_environment. Here is a good tutorial on lighting that will help you give some realistic lighting effects to your map.

    Notes: You have the fundamentals down pretty good, now all you need is to implement a few more advanced techniques and you will be surprised at the difference.
    Again, I think the layout is excellent.

    HAPPY MAPPING.

    6.7/10

    -= DON'T BLINK, JUST WINK =- avatar
    Mantra
    -= DON'T BLINK, JUST WINK =-

Share

Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share

Credits

Key Authors
∫ωβ∫™*Th3_کn!p3r*
Unknown

Submitter

/wB/.*Th3_Sn!p3r* avatar
Member Joined 10y
150 points Ranked 21664th

/wB/.*Th3_Sn!p3r*
Creator
Sign up to access this!
Sign up to access this!
Sign up to access this!
Sign up to access this!

Category

Details

Version
1.0

Attributes

Miscellaneous
Players
40
Development State
Final/Stable

Stats

Posts
2
Views
847
Downloads
1,082
Date Added
9y

Scores

57 bScore
6.7 Rating
6.7 Critic

1 voter

1 critic

Sign up to access this!

Development Info

Notes
Hammer Editor 4

More from Submitter

bcp.crwdcntrl.net tracking pixel