map was successfull redone and now working on css properly map is now extreme optimalised huge amount of useless textures are removed fixed few things added some extra visible terrain (skybox) and player starts 18.03.2017.
Pros: The map it's self is very well made, the displacment work is very tidy. The lighting blend's very nice with the map. It's nice and original.
Cons: Ok i just spent 50 minute's in create server making a nav for this map and afterwards i got the engine error saying: Dispinfo_LoadDisplacments: Dispcounts (0 and 122) Dont match. Lucky for me the nav did finish creating before this error and my nav work's but i can not see this being on many server's without a nav. Also the map is lacking some detail, all the building's are empty, they is a barrel or two in 1 of the houses. The track could be better, make it so the track lead's into a tunnel in the mountain. The map need's a 3dskybox, without it your maps just floating. Down the well the floor texture is well over stretched and looks ugly. Also none of the house windows have glass, that would be a nice extra.
Improvements: Alway's add a nav to your map or most people will not put it on server. Add 3dskybox! Also think about adding more cover, i know it's a aim map but on most the map your a sitting duck.
Notes: You have a great start here, by my opinion the map's only 70% complete.
Bucket already mentioned it all: This Map is Flawless!
One of the best and most beautiful maps i´ve ever seen. It is so much detailed - its even fun to discover all aspects of this map alone on a local Server.
All i can say is: Poor that i cant use it on my gungame Server ( its too much a long distance aim map ) but i surely would do. If you ever decide to create a gungame map or even re-edit this one to a gungame map, please let me know.
I cant give anything else than a 10 for this little masterpiece. Keep up the good work.
All I can say is WOW. Well, I guess I can say more, lol. This map is amazing. The attention to detail is flawless as seen in all the images below. Click to enlarge.
The displacement work is excellent as seen in all of the rock formations and the tunnel. You managed to give this map a very realistic look. Everything flows together smoothly and the lighting is near perfect.
I also like the way you exit/enter the tunnel through the well.
You really nailed the theme and everything from the choice of textures to the overall design complements each other very well. I actually laughed when I pumped the cart across the tracks. Very nice touch. Well UNIT_6, I don't give out 10's to often but I really didn't find anything negative about your map. So, here you go man, a well deserved 10. Awesome job dude.