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This is conversion of my map cs_fort_sand_fox_propless from CSS to PVKII requested by Banjo Boy.
I reasonably added suffix for reduced amount of props, which caused low fps. I used only few model from PVKII (winebarrels and tables).
Pros: Very nice atmosphere, the eye-candy is also very nice. I like the layout although it takes some getting used to, you tend to get lost the first few times.
Cons: I noticed that the game balance is a bit off, the knights begin with all the chests, but their timer is only slightly higher than that of the other teams, thus giving the Knights the favor.
Notes: Certainly not a map you'd play with a small number of players, with all the corridors going everywhere you need a fairly large number of players.
Some places have rather modern props that don't really fit in pvk, but this is of course, a port.