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deathrun_mentalmachine

A Map for Counter-Strike: Source

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This map features many traps including new and classic. It is set underground.

Please enjoy my first deathrun map. Any errors you may find plz report them. Credits: ThePeanutBaron Thxs to evryone for testing: Chaoz Chemical Robsonfire Vorix Mitchell Dom Pizza Man ViЯυ๖ۣۜS You can play this map at : 85.234.148.2:27065

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  • Infini avatar
    Infini Joined 12y ago
    Offline
    4,830 points Ranked 1413rd
    access_time 11y
    Pros: A decent deathrun map. Cons: The map could look a lot better. The buttons/ button reaction times are also bad, and some of the traps are bad. Improvements: 1. Some of the buttons are slow. You press the button and nothing happens for two or three seconds. Is that supposed to happen? 2. For the fire and electricity trap at the end of the second part, you cannot tell when it is working and when it is not. It will just kill you and there are no signs of why. 3. For the trap after the one above, are you supposed to be able to just stand to the wall next to the terrorists and the blade will not be able to hit you? 4. Is there a reason that the glass breaks randomly for the trap above? Sometimes it will break when you push the button, sometimes it will break before anyone is there, et cetera. 5. The teleport is annoying. Why not just put a door or an optional teleport for getting in between the levels? Sometimes people will be a level behind, but you can do nothing to get to them. 6. Add in a timing system other than the fire. A timing system being everything for each level and not just spawn. 7. The first time someone got to the second level of traps (third level if you include spawn), a counter-terrorist was teleported into the terrorist area. Was that supposed to happen? 7. For the cannon trap, it will kill you even after it explodes. It explodes, kills, but then the trigger_hurt stays at least several seconds afterwards... Notes: This is a decent map, but needs a lot of work. A. Work on the looks. B. Work on the trap timing. C. Work on the effects of the traps. D. Make it so that the traps are good. E. Add in whatever else. Keep working on it and clean it up. Also, maybe you could shorten it. It is pretty long and I have no idea where it ends.
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  • -[Element]- avatar
    -[Element]- Joined 13y ago
    Offline
    access_time 11y
    This is not a bad map, for your first dr. Although, the lighting could use some work, along with textures / design. 7/10 Keep up the great work
    Where? avatar
    Mantra
    Where?
    URL to post:
  • ThePeanutBaron avatar
    ThePeanutBaron Joined 12y ago
    Offline
    941 points Ranked 41354th
    access_time 11y
    Terriosts now have knifes
    Your nuts are mine! avatar
    Mantra
    Your nuts are mine!
    URL to post:
  • DrivenByFear avatar
    DrivenByFear Joined 12y ago
    Offline
    access_time 11y
    Dude wtf , terriorst have no knife?
    216.245.216.30:27015
    URL to post:
  • ThePeanutBaron avatar
    ThePeanutBaron Joined 12y ago
    Offline
    941 points Ranked 41354th
    access_time 11y
    New and fixed version has been uploaded.
    Your nuts are mine! avatar
    Mantra
    Your nuts are mine!
    URL to post:
  • ChaozThe1337 avatar
    ChaozThe1337 Joined 11y ago
    Offline
    124 points Ranked 64613rd
    access_time 11y
    Pros: Very nice Deathrun. with good texture and well made traps :D Cons: Nothing yet. Improvements: Nothing its just Good! Notes: Very Nice Deathrun!!!
    Skilled Mapper
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  • uniflare avatar
    uniflare Joined 12y ago
    Offline
    access_time 11y
    Pros: Fun, Just he right length and is quite refreshing to play. Cons: Could be tidied a little Improvements: Fix one of the traps in the tunnel Notes: Great map, i reccomend it to anyone
    Bananite
    URL to post:
  • Robsonfire avatar
    Robsonfire Joined 12y ago
    Offline
    495 points Ranked 45926th
    access_time 11y
    Pros: A very well made deathrun. Lots of well made traps and a very fun type of gameplay. The textures blend in well and give the map a well made/sophisticated look. The lighting is also nice. The gameplay can be hard but after a few games you can advance through to some of the harder traps. In this map you cant see if there is a person on the button or not, thus adding to the overall difficulty which is quite a nice touch. Cons: None i can see at the moment. Except sometimes the terrorist can get ahead of the traps at the start. Improvements: Maybe add a delay so the ct's get into the button area beafore the t's can gain a headstart. Notes: A very nice map for your first :D Thanks for sharing ;)
    Mastacating since 1990 avatar
    Mantra
    Mastacating since 1990
    URL to post:

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Credits

Key Authors
ThePeanutBaron
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Submitter

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ThePeanutBaron Joined 12y ago
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941 points Ranked 41354th
ThePeanutBaron
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Development Info

Notes
SourceSdk/Hammer

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Details

Version
1.0

Attributes

Miscellaneous
Players
50
Development State
Beta

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