Game: CounterStrike: Source
Level Name: de_shishi2008_v2
File Size: 24.2+ MB
Date Released: September, 2008
Game Type: PK or Defuse
Ideal Playercount: 2-10 (Up to 40 players possible)
A mini map about chinese water town.
INTEL Pentium Dual-Core E2200 (2.2GHz)
DDR2 800 1G x 2
ESC 9600GT 512MB
Windows XP Professiona SP3
Pros: Beautiful map, quick rounds, balanced gameplay (Out of the 12 rounds I played 6 CT wins, 6 T wins, though they all were by killing the opposing players, no explosions/defuses), lots of paths, promotes teamwork/moving around with small squads in your team.
Cons: THE LIGHT BLINDS! I fell like the level of light in the map varies too much. Just moving around outside, the levels of brightness changes so many, it's distracting. Also, none of the games I played ended with the bomb exploding.
Improvements: Detailed 3d sky box, less variation in brightness, could use more ways out of the water.
Notes: I played with bots, I tried 4 rounds (2 on each team) with 19 bots, 4 rounds with 5 (2 rounds on each team, 4 rounds with 7 (2 on each team, all in all 12 rounds. I would recommend playing this map with 8 players. Shows real improvement in your skill at mapping since de_shishi2007
Pros: Fast paced. Balanced. And Realistic. A lot of places you can go in and out of which is very nice.
Cons: Cant seem to find one.
Improvements: More detailed 3d Skybox but i know its only v2
Notes: Great job!
Pros: Fast, small, but balanced layout. Despite of the 1 bombspot, its never one sided. If the teams are even, it is very good balanced. The map has a nice feeling, and looks good.
Cons: The fps is a bit low on ct spawn, and the map lags horrible on bomb explode. There could be a little more sounds, and maybe a place where you can climb above the normal playground, but nothing critical.
Improvements: The most important would be more fps. The other things above are just side notes :)
Notes: In our cycle! Thx.