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old beta of night map

A Map for Half-Life: Source

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Just a street , foggy street in the Evening. In final release there will be indoors and teleports. any suggestions? Daikatana

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  • VipeR avatar
    VipeR Joined 12y ago
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    I put vvis in "fast" and it compiled really fast! what are differences with normal and fast vvis? ====================== yeah, i ll buy core 2 duo extreme next year
    [DMSRT] Daikatana
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  • mama0 avatar
    mama0 Joined 13y ago
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    Posted by VipeR Oh, thx for good words , people) yes, there was a problem with my hammer. this map was compiling 5hours!!! and vvis.exe was on 9.. when i decided to kill process... maybe cozof fog, maybe coz of sphere in church.. i dont know why (p.s. my comp - 2800 mhz, 1 gb ram, 128 mb video) p,s,s, what is bounce? round which make player jump high?
    o boy too slow pc you have. yea sure the speher is taking much time to compile. try use curve. yes the round thing that player can jump. that called bounce.
    SHOW ME WHAT U GOT
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  • VipeR avatar
    VipeR Joined 12y ago
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    access_time 11y
    Oh, thx for good words , people) yes, there was a problem with my hammer. this map was compiling 5hours!!! and vvis.exe was on 9.. when i decided to kill process... maybe cozof fog, maybe coz of sphere in church.. i dont know why (p.s. my comp - 2800 mhz, 1 gb ram, 128 mb video) p,s,s, what is bounce? round which make player jump high?
    [DMSRT] Daikatana
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  • mama0 avatar
    mama0 Joined 13y ago
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    Looks like you dindt compile full. to make your map good put the good lights,streets light i mean and make bounce if you can. but layout looks good,veryy nice work. i'll wait for final touch anc ofcourse i give you Assessment when the map done.
    SHOW ME WHAT U GOT
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  • hl007 avatar
    hl007 Joined 12y ago
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    Looks good nice work but need more more work
    Bananite
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VipeR
VipeR Joined 12y ago
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VipeR avatar
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VipeR
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0.9

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