aim_orange_pit_of_death

A Map for Counter-Strike: Source

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This is my first release in a long while. This map served as somewhat of a re-introduction to hammer for me. Hope you like it. 24 spawns, a pit of death, 3 levels, and 2 towers on either side. FUN

This is my first release in a long while. This map served as somewhat of a re-introduction to hammer for me. Hope you like it. 24 spawns, a pit of death, 3 levels, and 2 towers on either side. FUN MAP

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Posts

  • 9y
    tpskjarhead avatar
    Member Joined 11y
    18,712 points Ranked 233rd
    DoF! Great to see you back into mapping man. Loving the map, keep it up!
    You and I need to make a project together. ;D
    AnonymousZao aka tpskjarhead. avatar
    Mantra
    AnonymousZao aka tpskjarhead.
  • 9y
    nosoul avatar
    nosoul avatar Offline
    Member Joined 11y
    17,048 points Ranked 251st
    17 medals 1 legendary 4 rare
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    Pros: Well, let me start off by saying that this is very good for a dev texture map. I like to see that you put effort into this and I think the turnout is great. Let me start off by saying that the layout is very well done. It is well balanced and there are lots of places for people to get behind cover, yet there are also places for people to run and gun. The brushwork overall is well done and it is nice to see more than boxes in the map. The spikes, curves, and bridges make the map a lot better than your average dev map. It is also nice to see that you added lighting to this map and it makes the map feel like it is complete and that there was a lot of effort into this. The texture alignment is good and the layout is good as well.
    Cons: Well, the edge walls of the map are kind of bland and ugly. It would have been nicer if you hadn't used that texture on the entire wall, maybe alternated between Grey and Orange. Some decals or some detail on the walls would also be nice to give them some pizazz.
    Improvements: If I were you, I would make a version of this map that isn't dev texture. I think it would turn out really good and it would make the map look beautiful. So that is my suggestion to you, drop the dev and go with real textures.
    Notes: Let me know if this helped!

    9.3/10

    Why I laggin? avatar
    Mantra
    Why I laggin?

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Credits

Key Authors
DoF
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Submitter

DoF avatar
DoF Offline
Member Joined 11y
1,514 points Ranked 3105th

DoF
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Category

Details

Version
1.0

Attributes

Miscellaneous
Players
24
Development State
Final/Stable

Stats

Posts
2
Views
1,245
Downloads
1,293
Date Added
9y

Scores

83 bScore
9.3 Rating
9.3 Critic

1 voter

1 critic

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