aim_king_fy_test

A Map for Counter-Strike: Source

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My first map with teleporters/secret area

So, This is my first map. I might add a few things but, I need commemts first of what to add!/ How to make it better :) Thanks, GeekMan (Kingpin)

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  • 9y
    tsaweeos avatar
    tsaweeos Offline
    Member Joined 10y
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    Glad to see a new mapper in the community :)
    It's a good start.

    Here's a few tips:
    When making walls it's recommended to make them 128 units high. Some textures will repeat them selfs if any higher. (mainly wall textures)

    For example: In your 3rd screen, your wall in the middle, the brown stuff is the top of the brush you chose and since your wall is higher, it starts again.)

    If your wall is 128 units high and the texture is still unaligned do as TheBucket said with aligning.

    Note: You may find selecting your wall and hitting "Shift A" to be much easier. then hitting the "texture tool" icon.

    If you want to make a wall that bullets can't shoot through, a wall 16 units thick or higher will stop any bullet.

    I look forward to seeing your work!
  • 9y
    The BucKeT avatar
    The BucKeT avatar Offline
    Member Joined 9y
    23,722 points Ranked 184th
    Pros: This is actually a pretty good start for your first map. I like the 2 levels and the glass. The steps are not to bad either.
    Cons: The map is a bit bare but you already know that. You need to add some props and safe spawn points.
    Improvements: First improvement would be to add some props and maybe some inner walls to protect players from the enemies. If you don't know how to add props just send me a message and I will walk you through it. Example, Screenshot 2. See how the lights just appear on the wall. If you add some props as light fixtures it would give it a more realistic look. As for the steps, the best size for steps is between 8 & 16 units tall. I like to make sure the steps are wide enough for players to pass each other because it really sucks to get stuck behind another player that blocks the stairs. One last tip if I may. Screenshot 1, the texture on the inner walls need to be lined up. Try this, click on one of the inner walls to highlight it, then click on your texture tool. Some tabs with the letters L T R B C and fit will be on the right side. click the T tab and it will align the texture at the top. B for bottom and so on. Experiment with it.
    Notes: The anonymous person that left you feedback was a very poor example of what feedback is for so just blow those kind of comments off and don't let it keep you from building your map. It takes time and patience to perfect a map. This good map will become a great map. I can feel it, lol. Keep up the good work mate.

    6/10

    -= DON'T BLINK, JUST WINK =- avatar
    Mantra
    -= DON'T BLINK, JUST WINK =-
  • 9y
    Anonymous
    Notes: Not good,
    Create more Objects and Brushes.

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Credits

Key Authors
GeekMan/Kingpin
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GeekMan avatar
GeekMan Offline
Member Joined 10y

GeekMan
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Category

Details

Version
1.0

Attributes

Miscellaneous
Players
16
Development State
Alpha

Stats

Posts
3
Views
806
Downloads
1,108
Date Added
9y
Date Modified
8y

Scores

44 bScore
4.5 Rating
6 Critic

2 voters

1 critic

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