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This is my first Siege map but probably my most well thought-out and planned map yet:
The defense is focused around three generators, one to power the external forcefields, one to power the interior forcefields, and another generator to power the forcefields in the basement. But there is another non-essential generator to power the inventory stations. The offense must have all the generators down to gain access to the control switch room. But once you are in there it's easy capping. Because I made the closest two forcefields not let the defenders through so that they can't be cheap and satchel/mine the whole room.
The offense has a nice setup too. They have something that I think is revolutionary in anti-llama technology. The vehicle station is protected by teamslow forcefields. So llamas can't shoot their teammates off the vehicle station.
Well, have fun on this map all.