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After a long break, really long break I have decided to start back into this lovely game of Tribes 2. And back I was. I spent a lot of time and editing on this map. So I hope you all like it :)
The map is a moderate size siege map that takes place around a volcano where the Blood Eagle have set base. On one side of the volcano is average size base with an out-of-the-way tower. There are 3 generators that must be destroyed to access the switch. These are placed in the main base of the defenders. Though the defenders have one problem, because of the active volcano they must use a separate generator to power their basement from being flooded. If the attackers to destroy the flood control generator then the basement will be covered in lava and the only main base repair pack, plus inventory stations will be un-accessible. Not to mention the basement generator becomes bad lava spawns, and the Basement Generator being impossible to repair. On the attackers side, there is two main ways of transport. A vehicle station and a distant teleporter pod, which has been disabled of power, once the pod is up the attackers get a closer approach to the defense's main base.
After all the generators have been destroyed the attackers will be able to reach the switch which is held in an old mine shaft near by the attackers base so switch defense is very hard.
Thanks to all the beta testers who showed up. Thanks to Verna for map advice. To Team Exodus for being a pwnage tribe, RedShifter for executing my WC base, and creating the lava script. Sparky for creating that useful teleporter script. And the people of the Tribes 2 forums for help and feedback. Now I present you another Siege... ;) map Egeis.