This map is a remake from Bungie's Halo.
It's built for Gun Game, Deathmatch and Fight Yard.
24 spawn points is the max although this map is ideal for smaller servers.
HDR and BUY ZONES are in this map as well.
Enjoy the map!
Credit goes to T-R-O-N for the skybox.
Hey, and thanks. The reason why the lighting is blue-ish, is because the original map Is flooded with that colour. So I wanted to keep it somewhat close to how it was in halo.
As for the lights, I'm not sure what types of lighting to use. I'm not good with lighting.
(I just slap the 'light' entities in front of the light props)
Adding 32 spawn points to this map would be chaotic. 24 spawn points alone is pushing it.
You wouldn't be able to make it out of spawn without dieing with that much.
Thanks again for the informative assessment.
Pros: The overall balance of the map looks very good. The design of the map is extremely well done and looks great. The map is very well detailed and looks like it would be a hell of a lot of fun to play. I also love the skybox, looks great with that. The lighting is very good and works good for the map.
Cons: The lights themselves look a little too bright and unrealistic. You can see the huge white circles from the light on the walls and ceilings.
Also having only 24 spawn points is a huge set back to the map, most gungame servers run at least 28 slots and many run 32. Most deathmatch servers run about 32 slots or more. People will see that you only have 24 slots and might not use the map because people will have to wait in spec until someone else leaves to be able to play.
Improvements: You should have tried changing the color of the light to a slightly greyer color to make it match the walls a little better making it look a little bit more realistic.
Also add more spawn points, at least 32 minimum since so many dm and gg servers run 32 slots.
Any one who mentions I mentioned spawn points also being in the map are crazy... ;)
I can't type at all today :S
Also, Those 3 unknown light sources are still there >:( It's impossible to get rid of them so if anyone asks, I meant to do it.
Hmmm, nice work.
The lighting looks like it could use a bit of work, but it's good in most areas, just a little uneven. I honestly don't know how this map looked in Halo, so I can't give a good rating on accuracy, but still looks really fun. I love the layout, small and fast paced which is good for gungame.