aim_ag_texture_western

A Map for Counter-Strike: Source

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Cool orange map for nice shooting

5 days of work for this map, it is just meant for a chill shooters map. 32 players able :D

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Posts

  • 9y
    dirty assasin avatar
    Member Joined 10y
    139 points Ranked 22784th
    Pros: niice and fun
    Improvements: proper texture would be good

    8.8/10

    Bananite
  • 9y
    ULF-Ragnarock avatar
    Member Joined 10y
    353 points Ranked 11577th
    Posted by Cheebs

    Pros: Original layout, structures.. good use of dev textures. Very interesting brushwork, i had fun running around checking things out. Lighting was good throughout the map.
    Cons: It was a bit confusing at first spawning in the corner of an invisible wall. I think you should rethink the boundries, some of the best brushwork couldnt even be seen unless in spectate.. but either way all those things beyond that point should be a 3d skybox which i dont think they are.
    Improvements: I think you should try some custom textures on it and see how it looks.. Also change to 3d skybox.
    Notes: Good Job.


    what do u mean with custom textures, never used that before :p
    explain :D plz
    Bananite
  • 9y
    ULF-Ragnarock avatar
    Member Joined 10y
    353 points Ranked 11577th
    Hm, I know , I have a 3d skybox witch u can see only by the dark gray background, the others stuf is no 3D skybox , I'l shurely make a second version of the map, I just wanted to get a background wich was right next to the original playground and I know that with skyboxes that is not the case.

    but I'll see what it does when I make it a skybox, thx for ur rating btw

    I think that I"l put some boundries in textures so that u can see to where the border leads ,

    wildwestshow, what server is it so I can check it out :p ty guys
    Bananite
  • 9y
    Cheebs avatar
    Cheebs avatar Offline
    Member Joined 10y
    20,334 points Ranked 212th
    16 medals 1 rare
    • 6 years a member Medal icon
    • Became a Studio Leader Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    • Reached 7,500 Points Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    Pros: Original layout, structures.. good use of dev textures. Very interesting brushwork, i had fun running around checking things out. Lighting was good throughout the map.
    Cons: It was a bit confusing at first spawning in the corner of an invisible wall. I think you should rethink the boundries, some of the best brushwork couldnt even be seen unless in spectate.. but either way all those things beyond that point should be a 3d skybox which i dont think they are.
    Improvements: I think you should try some custom textures on it and see how it looks.. Also change to 3d skybox.
    Notes: Good Job.

    9/10

    GG Mapping Nut avatar
    Mantra
    GG Mapping Nut
  • 9y
    Cheebs avatar
    Cheebs avatar Offline
    Member Joined 10y
    20,334 points Ranked 212th
    16 medals 1 rare
    • 6 years a member Medal icon
    • Became a Studio Leader Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    • Reached 7,500 Points Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    @@

    9/10

    GG Mapping Nut avatar
    Mantra
    GG Mapping Nut
  • 9y
    XxSignHerexX avatar
    Member Joined 10y
    314 points Ranked 12666th
    Very nice for 5 days :D
  • 9y
    I owne a 100 tick panic server public and ima try it out sooo :) well see from the pics it loooks good
    Bananite
  • 9y
    ULF-Ragnarock avatar
    Member Joined 10y
    353 points Ranked 11577th
    Plz rate my map :D
    Bananite

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Credits

Key Authors
Ragnarock
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Submitter

ULF-Ragnarock avatar
Member Joined 10y
353 points Ranked 11577th

ULF-Ragnarock
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Category

Details

Version
1.0

Attributes

Miscellaneous
Development State
Final/Stable

Stats

Posts
8
Views
1,819
Downloads
1,422
Date Added
9y

Scores

80 bScore
8.9 Rating
9 Critic

2 voters

1 critic

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