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Added more details
Added a new trap at the end
It have 2 Terrorist spawns and 64 ct spawns.
20+ traps, some of them I havent seen before on other maps.
Everytime a trap is activated you have a minimum of 30 sec to get past it before the floor breaks but som floors have 60+ seconds.
Fps: 150-200 except at the place with steam, drops to 40 fps couse I have never used that before.
*Added several trigger_hurt's on the map, some of them will activate when the floor breaks.
*When the floor breaks the traps will activate.
*Cant jump up on the trap that picks up the floor anymore.
*Made all the lamps func_illusionary.
This is a great deathrun map and is is very fun to play. All the traps are very well made, although i do feel the spinning trap on the first level could maybe spin for a shorter time. Alot of the traps are original which makes this a fun map to play and it doesn't get tiresome. One improvement i would like to see would maybe be proper textures throughout the map. But other than this it is a very good map. Keep up the good work!
Pros: It's a fun map, with much and good traps.
Cons: Dev textures..
Improvements: Change the dev textures to something with metal I gues.. Because the traps are along with metal. My opinion goes to combine textures. :)
Notes: Keep up ur good work! ^^
Pros: Its very fun, and doesn't get bored as fast as most dr maps.
Cons: Developer Texture :|
Improvements: Make some sensible texture, many people have used developer texture, and it just gets boring...
Notes: I love this map