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zm_base_day

A Map for Counter-Strike: Source

Credits to original mapper (Moo) Its a remake of Moo' s old zm_base_b3 map First fps fix was made by Roy (zm_base_fixed.b3) This day version was a request from a friend. we added some more rooms and secrets and fixed some too hard spots The map comes with 72 spawn points, and can be run on all big servers

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  • [ZFC] Satch avatar
    [ZFC] Satch Joined 12y ago
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    371 points Ranked 49143rd
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    Posted by Mo0nLiGht
    Posted by [ZFC] Satch Nice remake of this map, as idm said the fire room was really lame with good teamplaying in this room. I've seen already the 2nd version of this map with the teleporter and this is way better tbh. Zombies have now much more chances to get there and not to die instantly after they shot down. Great work.
    i tried se today on our 40 slot server, and when the noobs all jump in the pit, they will be stuck together in the teleport destination .. ummm there is already a trigger_push with speed of 900 LOL maybe i will redo it with 4 different teleport areas, and 4 destinations
    ok, gonna test the 2nd version on our 25 slot server first, but with some more teleport areas would be nice indeed.
    ZM Mod/Jailbreak ftw
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  • AsianBorat avatar
    AsianBorat Joined 13y ago
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    Really cool and well-designed map, but in terms of gameplay, it just got pretty dull for me...
    Pirates < Pinjas > Ninjas
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  • Mo0nLiGht avatar
    Mo0nLiGht Joined 14y ago
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    Posted by [ZFC] Satch Nice remake of this map, as idm said the fire room was really lame with good teamplaying in this room. I've seen already the 2nd version of this map with the teleporter and this is way better tbh. Zombies have now much more chances to get there and not to die instantly after they shot down. Great work.
    i tried se today on our 40 slot server, and when the noobs all jump in the pit, they will be stuck together in the teleport destination .. ummm there is already a trigger_push with speed of 900 LOL maybe i will redo it with 4 different teleport areas, and 4 destinations
    zombienetwork.net avatar
    Mantra
    zombienetwork.net
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  • [ZFC] Satch avatar
    [ZFC] Satch Joined 12y ago
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    371 points Ranked 49143rd
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    Nice remake of this map, as idm said the fire room was really lame with good teamplaying in this room. I've seen already the 2nd version of this map with the teleporter and this is way better tbh. Zombies have now much more chances to get there and not to die instantly after they shot down. Great work.
    ZM Mod/Jailbreak ftw
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  • Natalya avatar
    Natalya Joined 13y ago
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    Posted by [ZFC] idm That would be really great :) A teleporter would indeed be better. On our server there is good teamplay going on. What they do at that spot is all sitting at 1 side and then its easy to shoot the zombs in the fire :)
    See that's how it's supposed to be played but no1 on my server is smart enough to do that, even when I tell them to... (I put that spot in there btw.)
    Trololo avatar
    Mantra
    Trololo
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  • gc | idm avatar
    gc | idm Joined 12y ago
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    Posted by Mo0nLiGht yep, i can easy make an alternate version for you e.g. a teleporter instead of fire it was betatestet on our server lot times before, and with unl. ammo, knock 2 but also i must say its really rare that CTs make so good teamwork like you say
    That would be really great :) A teleporter would indeed be better. On our server there is good teamplay going on. What they do at that spot is all sitting at 1 side and then its easy to shoot the zombs in the fire :)
    Gungame ftw!
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  • Mo0nLiGht avatar
    Mo0nLiGht Joined 14y ago
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    Posted by [ZFC] idm After playing it a couple of times I have to conclude that the fire room is just plain lame. Even on a reload server with very skilled zombies, just 3 humans constantly shot with p90 (one after another) and this way almost all zombies died because of the stupid fire ;/ There is no way for zombies to get out there but only to use their 1 time !tele they have. On our server this room is now forbidden. And no we don't have zombieknockback on 100 . We have it lower then most servers (2). Would be nice to have a version without zombie killing fire. Maybe just make a tunnel down there that leads the zombies op somewhere. This fire is just way to insane.
    yep, i can easy make an alternate version for you e.g. a teleporter instead of fire it was betatestet on our server lot times before, and with unl. ammo, knock 2 but also i must say its really rare that CTs make so good teamwork like you say
    zombienetwork.net avatar
    Mantra
    zombienetwork.net
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  • gc | idm avatar
    gc | idm Joined 12y ago
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    After playing it a couple of times I have to conclude that the fire room is just plain lame. Even on a reload server with very skilled zombies, just 3 humans constantly shot with p90 (one after another) and this way almost all zombies died because of the stupid fire ;/ There is no way for zombies to get out there but only to use their 1 time !tele they have. On our server this room is now forbidden. And no we don't have zombieknockback on 100 . We have it lower then most servers (2). Would be nice to have a version without zombie killing fire. Maybe just make a tunnel down there that leads the zombies op somewhere. This fire is just way to insane.
    Gungame ftw!
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  • jana avatar
    jana Joined 12y ago
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    One of the best maps in zombienetwork.
    Bananite
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  • ToXiC4u avatar
    ToXiC4u Joined 13y ago
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    Pros: Nice map. Plays well, seems to be ballanced Cons: FPS could be a bit better.
    I'm an old fart
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Credits

Key Authors
Moo
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Roy
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NatalyaAF
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Mo0nLiGht
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Submitter

Mo0nLiGht avatar
Mo0nLiGht Joined 14y ago
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Mo0nLiGht
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Development Info

Notes
SourceSDK Photoshop 360g PakRat

Game

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Category

Sub-category
Zombie Mod
Super-category
Zombie Maps icon Zombie Maps

License

Details

Version
1.0

Attributes

Miscellaneous
Players
72
Development State
Final/Stable

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