aim_fyc

A Map for Counter-Strike: Source

Greetings! We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending kass- points.
  • Post: Give kass- your thoughts on this Map.
  • Vote: Help kass- win the Monthly Awards.
  • Rate: Give this Map a rating out of 10.
  • Flag: Alert moderators and warn members of a problem with this Map.
  • Watch: Get notified when this Map is updated.
Mascot

Join the community!

Sign up

Already a Bananite? Login

Hope U enjoy my shit lol.Secod map tho :D

Download

Posts

  • 9y
    kass- avatar
    kass- Offline
    Member Joined 10y
    Alright thanks alot , ill keep this in mind
    In fact im makin a map now, ill try to fix all my bad things. thx alot.
    Bananite
  • 9y
    Semp avatar
    Semp Offline
    Member Joined 10y
    18,827 points Ranked 231st
    Well, this map has some problems, the main being the lack of thought. Its a simple room vs room layout, with nothing outstanding except the strange towers to snipe from.

    I can't say it looks nice for there are only 3 textures and 1 type of prop (the boxes). Also, it was a bad choice of skybox for everything under the horizon is white, the office skybox or nuke skybox would have made it looks less sterile. Why no displacement surface for the ground? would of made it look a little better.

    The gameplay es ehh. Its an aim map with only 2 ways to the other team (the chokepoint-tunnel and the roof of the tunnel). I was able to glitch the bomb (Wait, why is there a bomb on an aim map...?) into the T side of the map by hanging on the edge of the overpass and planting.

    Overall, there is nothing outstanding about this map, there are so many improvements to be made.

    3/10

     avatar
    Mantra
  • 9y
    Nexolate avatar
    Nexolate Offline
    Member Joined 10y
    1,006 points Ranked 4657th
    Well, it has lighting and it has a skybox. Better than most people's first few maps.

    Noticably tiled textures though, I mean in the fifth screen it's hard to miss.

    Improvements? A 3D Skybox, less texture tiling and a bigger, more complex map as a whole. Nice job though.
    Your average Mapper

Share

Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share

Credits

Key Authors
swurK
Unknown

Submitter

kass- avatar
kass- Offline
Member Joined 10y

kass-
Creator
Sign up to access this!
Sign up to access this!
Sign up to access this!
Sign up to access this!

Category

Details

Version
1.0

Attributes

Miscellaneous
Players
16
Development State
Final/Stable

Stats

Posts
3
Views
777
Downloads
1,093
Date Added
9y
Date Modified
8y

Scores

20 bScore
3 Rating
3 Critic

1 voter

1 critic

Sign up to access this!

More from Submitter

bcp.crwdcntrl.net tracking pixel